Chlumsky / msdfgenLinks
Multi-channel signed distance field generator
☆4,401Updated last month
Alternatives and similar repositories for msdfgen
Users that are interested in msdfgen are comparing it to the libraries listed below
Sorting:
- MSDF font atlas generator☆1,042Updated last month
- Lightweight, cross-platform & full-featured shader IDE☆4,614Updated last year
- A modern cross-platform low-level graphics library and rendering framework☆3,976Updated 2 weeks ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,239Updated last month
- RenderDoc is a stand-alone graphics debugging tool.☆9,931Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆6,658Updated this week
- 3D engine with modern graphics☆6,415Updated last week
- Open source c++ skeletal animation library and toolset☆2,652Updated 2 months ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,438Updated last year
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,580Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,266Updated this week
- Basis Universal GPU Texture Codec☆2,869Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,333Updated this week
- Making it easier to work with shaders☆4,461Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,823Updated 2 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,386Updated last week
- Easy to integrate Vulkan memory allocation library☆2,999Updated last month
- Header only C++11 tiny glTF 2.0 library☆2,283Updated 3 months ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,717Updated last month
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,207Updated 3 months ago
- C++ Profiler For Games☆3,056Updated last year
- A small, portable and extensible C++ 3D coding framework☆2,044Updated 2 years ago
- Tiny but powerful single file wavefront obj loader☆3,602Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,490Updated 2 years ago
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,762Updated 5 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,666Updated 3 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,061Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,640Updated last week
- A guide to using modern OpenGL functions.☆1,346Updated 3 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,017Updated 3 weeks ago