Chlumsky / msdfgenLinks
Multi-channel signed distance field generator
☆4,337Updated last month
Alternatives and similar repositories for msdfgen
Users that are interested in msdfgen are comparing it to the libraries listed below
Sorting:
- MSDF font atlas generator☆1,002Updated last month
- Lightweight, cross-platform & full-featured shader IDE☆4,593Updated last year
- Mesh optimization library that makes meshes smaller and faster to render☆6,505Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,939Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆9,802Updated this week
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,398Updated last year
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,200Updated 2 weeks ago
- Basis Universal GPU Texture Codec☆2,856Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,253Updated last week
- Open source c++ skeletal animation library and toolset☆2,633Updated last month
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,529Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,313Updated this week
- OpenGL text using one vertex buffer, one texture and FreeType☆1,716Updated last week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,821Updated 2 years ago
- Making it easier to work with shaders☆4,277Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,351Updated this week
- Easy to integrate Vulkan memory allocation library☆2,943Updated last week
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,759Updated 5 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,635Updated 2 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,486Updated 2 years ago
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆3,081Updated last month
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,004Updated 3 weeks ago
- 3D engine with modern graphics☆6,362Updated this week
- Tiny but powerful single file wavefront obj loader☆3,566Updated last week
- 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C☆2,589Updated last month
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,875Updated last year
- Header only C++11 tiny glTF 2.0 library☆2,256Updated 2 months ago
- C++ Profiler For Games☆3,045Updated last year
- Node Editor built using Dear ImGui☆4,061Updated last year
- A guide to using modern OpenGL functions.☆1,320Updated 3 years ago