KhronosGroup / glTFLinks
glTF – Runtime 3D Asset Delivery
☆7,464Updated 2 weeks ago
Alternatives and similar repositories for glTF
Users that are interested in glTF are comparing it to the libraries listed below
Sorting:
- glTF Sample Models☆3,357Updated last year
- A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.☆2,215Updated 2 weeks ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,380Updated last week
- glTF Tutorials☆1,224Updated last month
- Mesh optimization library that makes meshes smaller and faster to render☆6,570Updated this week
- Blender glTF 2.0 importer and exporter☆1,580Updated last month
- Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and tran…☆6,905Updated this week
- Basis Universal GPU Texture Codec☆2,867Updated 3 weeks ago
- Header only C++11 tiny glTF 2.0 library☆2,272Updated 3 months ago
- Content pipeline tools for optimizing glTF assets.☆2,059Updated last month
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆12,218Updated this week
- The Official Khronos WebGL Repository☆2,735Updated 2 months ago
- Convert OBJ assets to glTF☆1,783Updated last year
- Direct port of the Bullet physics engine to JavaScript using Emscripten☆4,383Updated last year
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…☆2,073Updated 2 weeks ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,323Updated this week
- An assortment of assets that demonstrate features and capabilities of the glTF format☆643Updated this week
- Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.☆2,303Updated 3 months ago
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆1,661Updated this week
- KTX (Khronos Texture) Library and Tools☆1,012Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆9,878Updated this week
- Where the GPU for the Web work happens!☆5,101Updated last week
- Moved to https://github.com/KhronosGroup/glTF-Blender-IO.☆836Updated 6 years ago
- A lightweight 3D physics engine written in JavaScript.☆4,885Updated 2 years ago
- Universal Scene Description☆6,765Updated last week
- Console-based GLSL Sandbox for 2D/3D shaders☆5,038Updated this week
- Tiny but powerful single file wavefront obj loader☆3,582Updated last month
- Simple WebGL Fragment Shader Editor☆2,500Updated 2 years ago
- Javascript Matrix and Vector library for High Performance WebGL apps☆5,565Updated last week
- Procedural Noise Shader Routines compatible with WebGL☆2,906Updated 9 months ago