glTF – Runtime 3D Asset Delivery
☆7,827Aug 30, 2026Updated this week
Alternatives and similar repositories for glTF
Users that are interested in glTF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- glTF Sample Models☆3,615Dec 22, 2023Updated 2 years ago
- glTF Tutorials☆1,251May 1, 2026Updated 3 months ago
- Header only C11 tiny glTF 2.0 library☆2,516Aug 2, 2026Updated 3 weeks ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,473Aug 7, 2026Updated 3 weeks ago
- Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and tran…☆7,459Aug 18, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Specification for streaming massive heterogeneous 3D geospatial datasets☆2,599Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,170Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆8,282Updated this week
- Blender glTF 2.0 importer and exporter☆1,657Aug 23, 2026Updated last week
- A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.☆2,340Mar 27, 2026Updated 5 months ago
- Content pipeline tools for optimizing glTF assets.☆2,125Jun 23, 2026Updated 2 months ago
- Basis Universal GPU Texture Codec☆3,089Updated this week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,413Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,570Aug 24, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- C++ examples for the Vulkan graphics API☆12,130Updated this week
- glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).☆625Aug 12, 2026Updated 2 weeks ago
- RenderDoc is a stand-alone graphics debugging tool.☆11,039Updated this week
- Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.☆2,461Apr 9, 2026Updated 4 months ago
- Runtime glTF 2.0 Loader for Unity3D☆2,224Aug 21, 2026Updated last week
- Convert OBJ assets to glTF☆1,849Nov 19, 2025Updated 9 months ago
- Moved to https://github.com/KhronosGroup/glTF-Blender-IO.☆838Mar 28, 2019Updated 7 years ago
- KTX (Khronos Texture) Library and Tools☆1,347Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,445Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Universal Scene Description☆7,461Updated this week
- Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.☆25,999Updated this week
- The Vulkan API Specification and related tools☆3,327Updated this week
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆1,953Updated this week
- One stop solution for all Vulkan samples☆5,364Updated this week
- Easy to integrate Vulkan memory allocation library☆3,482Jun 4, 2026Updated 2 months ago
- Tool to validate glTF assets.☆463Dec 30, 2025Updated 8 months ago
- This is an extension for Visual Studio Code to add support for editing glTF files.☆485Nov 15, 2025Updated 9 months ago
- Where the GPU for the Web work happens!☆5,461Aug 25, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Physical based rendering with Vulkan using glTF 2.0 models☆1,196Jul 7, 2026Updated last month
- COLLADA to glTF converter☆572Feb 2, 2024Updated 2 years ago
- Tiny but powerful single file wavefront obj loader☆3,869Jun 19, 2026Updated 2 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,498Jul 31, 2026Updated last month
- An open-source JavaScript library for world-class 3D globes and maps☆15,625Updated this week
- OpenGL Mathematics (GLM)☆11,189Apr 7, 2026Updated 4 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,974Feb 2, 2026Updated 6 months ago