dfranx / SHADERed
Lightweight, cross-platform & full-featured shader IDE
☆4,429Updated last year
Alternatives and similar repositories for SHADERed:
Users that are interested in SHADERed are comparing it to the libraries listed below
- 3D engine with modern graphics☆5,959Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,693Updated this week
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,902Updated 3 months ago
- 3D C++ Game Engine - yet another open source game engine☆3,544Updated 2 weeks ago
- RenderDoc is a stand-alone graphics debugging tool.☆9,266Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,302Updated 2 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,318Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆7,156Updated this week
- Multi-channel signed distance field generator☆4,067Updated 3 months ago
- Open source c++ skeletal animation library and toolset☆2,494Updated 2 weeks ago
- A fast entity component system (ECS) for C & C++☆6,638Updated this week
- Node Editor built using Dear ImGui☆3,821Updated 5 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,079Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,290Updated this week
- C++ Profiler For Games☆2,976Updated 7 months ago
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆10,466Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,137Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,149Updated this week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆3,869Updated 3 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆5,899Updated this week
- Awesome Vulkan ecosystem☆3,372Updated 6 months ago
- Tutorial for the Vulkan graphics and compute API☆3,248Updated 2 months ago
- Tiny but powerful single file wavefront obj loader☆3,390Updated last month
- Console-based GLSL Sandbox for 2D/3D shaders☆4,782Updated 2 weeks ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,860Updated last week
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,245Updated 9 months ago
- A shader-based software renderer written from scratch in C89☆2,518Updated 3 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,789Updated 2 years ago
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆2,841Updated last month
- Making it easier to work with shaders☆3,497Updated this week