dfranx / SHADERedLinks
Lightweight, cross-platform & full-featured shader IDE
☆4,678Updated 2 years ago
Alternatives and similar repositories for SHADERed
Users that are interested in SHADERed are comparing it to the libraries listed below
Sorting:
- 3D engine with modern graphics☆6,683Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,380Updated 5 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,096Updated this week
- Open source c++ skeletal animation library and toolset☆2,731Updated last month
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,697Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,205Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,790Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,419Updated last week
- Multi-channel signed distance field generator☆4,566Updated last week
- Node Editor built using Dear ImGui☆4,229Updated last year
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆8,830Updated this week
- Making it easier to work with shaders☆4,828Updated this week
- 3D C++ Game Engine - yet another open source game engine☆3,730Updated this week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,339Updated last month
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,482Updated last week
- A high speed C++17 Vulkan game engine☆1,924Updated 2 years ago
- One stop solution for all Vulkan samples☆5,032Updated this week
- Learning Modern 3D Graphics Programming☆1,752Updated last month
- C++ Profiler For Games☆3,084Updated last year
- Console-based GLSL Sandbox for 2D/3D shaders☆5,131Updated 3 weeks ago
- Tutorial for the Vulkan graphics and compute API☆3,572Updated 2 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,831Updated 2 years ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,079Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,398Updated last week
- Tiny but powerful single file wavefront obj loader☆3,678Updated last month
- Awesome Vulkan ecosystem☆3,606Updated last year
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆3,238Updated 2 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,437Updated this week
- Graphic Engine & Game Engine lists☆2,211Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆7,010Updated this week