dfranx / SHADERedLinks
Lightweight, cross-platform & full-featured shader IDE
☆4,691Updated 2 years ago
Alternatives and similar repositories for SHADERed
Users that are interested in SHADERed are comparing it to the libraries listed below
Sorting:
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,429Updated 6 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,121Updated 2 weeks ago
- Multi-channel signed distance field generator☆4,611Updated last month
- 3D engine with modern graphics☆6,763Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆10,286Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,833Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆7,178Updated this week
- Open source c++ skeletal animation library and toolset☆2,747Updated 2 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,731Updated 2 weeks ago
- 3D C++ Game Engine - yet another open source game engine☆3,747Updated this week
- C++ Profiler For Games☆3,091Updated last year
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,554Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,418Updated last week
- Graphic Engine & Game Engine lists☆2,222Updated last week
- One stop solution for all Vulkan samples☆5,087Updated 3 weeks ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,103Updated this week
- Learning Modern 3D Graphics Programming☆1,759Updated last week
- Tiny but powerful single file wavefront obj loader☆3,710Updated 3 weeks ago
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,367Updated 2 months ago
- A high speed C++17 Vulkan game engine☆1,929Updated 2 years ago
- Tutorial for the Vulkan graphics and compute API☆3,588Updated 3 months ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,154Updated 3 weeks ago
- Awesome Vulkan ecosystem☆3,626Updated last year
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,829Updated 2 years ago
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆3,271Updated 3 months ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,498Updated last month
- 3D game engine with lua scripting☆2,373Updated last week
- A fast entity component system (ECS) for C & C++☆7,882Updated this week
- Basis Universal GPU Texture Codec☆2,935Updated 3 weeks ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆9,175Updated this week