Lightweight, cross-platform & full-featured shader IDE
☆4,738Sep 22, 2023Updated 2 years ago
Alternatives and similar repositories for SHADERed
Users that are interested in SHADERed are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3D engine with modern graphics☆6,978Mar 26, 2026Updated 3 weeks ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,963Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,514Jul 3, 2025Updated 9 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,271Apr 11, 2026Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,603Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.☆19,540Jun 25, 2023Updated 2 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆7,574Updated this week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,553Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,859Dec 27, 2025Updated 3 months ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,912Feb 21, 2024Updated 2 years ago
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆2,985Updated this week
- Making it easier to work with shaders☆5,220Updated this week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,000Updated this week
- C++ examples for the Vulkan graphics API☆11,891Apr 11, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,500Oct 30, 2021Updated 4 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,803Apr 7, 2026Updated 2 weeks ago
- Open source c++ skeletal animation library and toolset☆2,823Updated this week
- Console-based GLSL Sandbox for 2D/3D shaders☆5,233Feb 21, 2026Updated 2 months ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,190Updated this week
- C++ Profiler For Games☆3,119May 25, 2024Updated last year
- GPU Texture Generator☆785Jun 27, 2020Updated 5 years ago
- Node Editor built using Dear ImGui☆4,391Mar 29, 2026Updated 3 weeks ago
- A fast entity component system (ECS) for C & C++☆8,212Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Immediate mode rendering and 3d gizmos.☆1,290Sep 14, 2025Updated 7 months ago
- Multi-channel signed distance field generator☆4,761Mar 5, 2026Updated last month
- Frame profiler☆15,674Updated this week
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆329Apr 7, 2020Updated 6 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,833Jan 13, 2023Updated 3 years ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,144Updated this week
- minimal cross-platform standalone C headers☆9,770Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,574Apr 10, 2026Updated last week
- Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies☆72,716Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 💡 Experimental real-time global illumination renderer 🦀☆5,315Jul 7, 2025Updated 9 months ago
- Graphic Engine & Game Engine lists☆2,237Apr 12, 2026Updated last week
- A Vulkan renderer written from scratch on stream☆1,707Apr 2, 2026Updated 2 weeks ago
- My personal Vulkan renderer☆1,867Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,269Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,076Mar 13, 2024Updated 2 years ago
- One stop solution for all Vulkan samples☆5,216Apr 8, 2026Updated last week