Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain
☆30May 13, 2025Updated 10 months ago
Alternatives and similar repositories for Smooth-Terrain-with-Blocks
Users that are interested in Smooth-Terrain-with-Blocks are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- VoxelEngine with destruction physics for Unity☆19Apr 30, 2025Updated 10 months ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆12May 19, 2020Updated 5 years ago
- This is a Marching cubes smooth voxel engine in Unity☆36May 29, 2022Updated 3 years ago
- This is an implementation of the a-star algorithm for three-dimensional world pathfinding Using Unity .☆18Oct 15, 2017Updated 8 years ago
- 3d agnostic framework (game engine) terrain engine☆39Jul 21, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Immutable config management for Alpine Linux☆10Aug 6, 2018Updated 7 years ago
- ☆14Nov 12, 2018Updated 7 years ago
- A thin C# object-oriented wrapper around openxr using Valve openvr implementation☆25Nov 8, 2022Updated 3 years ago
- Infinite procedural cave in Unity (marching cubes/tetrahedra)☆18Feb 8, 2021Updated 5 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Feb 25, 2019Updated 7 years ago
- An Elder Scrolls neural name generator trained using PyTorch☆10Jan 29, 2019Updated 7 years ago
- A low-level, portable graphics library for .NET.☆14Jun 22, 2025Updated 9 months ago
- A rework of my old transvoxel implementation with lot of improvements.☆16Apr 18, 2019Updated 6 years ago
- Add one or more .eml files to a new or existing Unix-style mbox file.☆17Aug 17, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects☆12Nov 5, 2024Updated last year
- (Almost) compile-time scoped CSS-in-Rust☆19Mar 8, 2025Updated last year
- Packer templates for building Flatcar vagrant/qemu images☆21Jul 29, 2025Updated 8 months ago
- ☆29Dec 8, 2022Updated 3 years ago
- Quick and dirty port of a GBA emulator for unity☆16Jan 23, 2022Updated 4 years ago
- uses elevenlabs speech to speech to change your voice in real time☆13Mar 30, 2024Updated last year
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- Nick Gildea Dual Contouring Java LWJGL implementation☆19Oct 11, 2024Updated last year
- Unity 3D Macros System☆10Sep 10, 2015Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- code for the SIGGRAPH 2025 paper "Computational Modeling of Gothic Microarchitecture"☆14Apr 25, 2025Updated 11 months ago
- A Dual Contouring Example using C# and Unity3D☆48May 14, 2015Updated 10 years ago
- ☆200Sep 29, 2025Updated 6 months ago
- Simple Octree for Unity with Job System☆29Apr 2, 2021Updated 4 years ago
- Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by maki…☆16Apr 5, 2021Updated 4 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Sep 18, 2022Updated 3 years ago
- A Z-order (Morton-code) like coordinate system as template library for arbitrary dimensions.☆12Nov 24, 2019Updated 6 years ago
- ☆13May 5, 2021Updated 4 years ago
- Graceful shutdown and zero‑downtime USR1 upgrade helpers for tokio apps, with systemd socket activation support.☆37Aug 18, 2025Updated 7 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Streamline Rete.js-based application development☆22Jan 9, 2026Updated 2 months ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Sep 3, 2020Updated 5 years ago
- This is an example of 3d Dungeon Crawler game made on Unity with LeoECS Lite framework.☆11May 22, 2023Updated 2 years ago
- Multi-Platform 3D Game Engine☆20Updated this week
- Generation of planets with dynamic terrain☆150Nov 30, 2021Updated 4 years ago
- ☆12Sep 16, 2018Updated 7 years ago
- ☆15Aug 11, 2021Updated 4 years ago