BorisTheBrave / RuleBookLinks
A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks
☆27Updated last year
Alternatives and similar repositories for RuleBook
Users that are interested in RuleBook are comparing it to the libraries listed below
Sorting:
- ☆31Updated last year
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated 2 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- Probably the simplest to use ECS for C#☆95Updated 2 years ago
- High performance C# Entity System☆25Updated last week
- Plugin-Based C# Code Generator☆26Updated last year
- Goal oriented action planning beyond GOAP☆79Updated 5 years ago
- ☆29Updated 3 weeks ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Simple to integrate developer console.☆24Updated 6 years ago
- A small C# JSON library optimized for speed.☆22Updated last year
- C# Grid Library☆191Updated last month
- Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain☆27Updated 6 months ago
- Open source release of the retired Unity asset PicaVoxel.☆90Updated 5 months ago
- ☆47Updated 2 years ago
- Behavior Trees and Case Logic for C#7☆113Updated 3 years ago
- C# Rollback network SDK☆149Updated last month
- ☆42Updated 2 years ago
- A simple channel driven logging script for use with Unity.☆46Updated 8 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 4 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆30Updated 3 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated last year
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- C# ECS Benchmarks☆40Updated 4 months ago
- A cross-platform raycast system for Unity with custom primitive support and spatial acceleration structures. Built with a pure C# core th…☆35Updated 3 months ago
- Latios Framework Open Project #3 - Explore the Latios Framework here☆18Updated 8 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- Various DOTS Gotchas collected by me☆69Updated 6 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆55Updated 5 years ago
- 2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.☆112Updated last month