Delt06 / voxel-terrainLinks
π§± Minecraft-like voxel world made with Unity.
β29Updated last year
Alternatives and similar repositories for voxel-terrain
Users that are interested in voxel-terrain are comparing it to the libraries listed below
Sorting:
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)β45Updated 3 years ago
- A voxel engine written in C# using Unity3Dβ23Updated 7 months ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"β44Updated 2 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.β30Updated 2 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.β81Updated 5 months ago
- An efficient and easy to use voxel framework for Unity.β30Updated 5 years ago
- Minecraft clone with greedy meshing in Unity using Burst compilerβ32Updated 2 months ago
- BonesΒ³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.β58Updated 4 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engineβ35Updated 5 years ago
- A work-in-progress cubic voxel framework for the Unity game engine.β16Updated 3 years ago
- A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.β33Updated 7 months ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Frameworkβ36Updated 3 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" courseβ16Updated 2 years ago
- 2D noise generation, processing and meshing using Unity Jobs and Burstβ12Updated last year
- β48Updated 3 years ago
- A framework for describing, composing and managing your game's spells and abilities.β44Updated 3 years ago
- Create FPS/TPS weapons & items framework non codeβ1Updated 2 years ago
- Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRPβ46Updated this week
- A collection of feature rich gameplay systems for Unity.β33Updated 2 years ago
- Make procedural voxel planets in unityβ21Updated 10 months ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.β56Updated 2 years ago
- β17Updated 5 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and settβ¦β40Updated 5 years ago
- A step by step guide on how to do client side prediction with non physics based movementβ38Updated 2 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.β48Updated 11 months ago
- Archived Unity voxel project. GNU General Public License v3.0.β18Updated 7 years ago
- A Complete Open Source Agent AI Framework For Unityβ58Updated 4 years ago
- Spatial hashing for Unity using ECS/DOTSβ57Updated 2 years ago
- A voxel engine for Unity using the DOTS frameworkβ12Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithmβ44Updated 4 years ago