Delt06 / voxel-terrainLinks
π§± Minecraft-like voxel world made with Unity.
β29Updated 2 years ago
Alternatives and similar repositories for voxel-terrain
Users that are interested in voxel-terrain are comparing it to the libraries listed below
Sorting:
- A voxel engine written in C# using Unity3Dβ24Updated 11 months ago
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)β45Updated 4 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.β85Updated 8 months ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"β45Updated 2 years ago
- β54Updated 3 years ago
- An efficient and easy to use voxel framework for Unity.β30Updated 5 years ago
- BonesΒ³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.β60Updated 5 years ago
- A voxel game prototype made with Unityβ52Updated 7 years ago
- A collection of feature rich gameplay systems for Unity.β34Updated 2 years ago
- A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.β34Updated 11 months ago
- A 3d raycast based rigidbody controller to move a character in unity3d.β41Updated 4 months ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engineβ35Updated 5 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithmβ45Updated 4 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.β43Updated 5 years ago
- Minecraft clone with greedy meshing in Unity using Burst compilerβ32Updated 5 months ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.β37Updated 6 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" courseβ16Updated 3 years ago
- A work-in-progress cubic voxel framework for the Unity game engine.β17Updated last month
- Design and monitor goal orientated action planning (GOAP) in Unity.β31Updated 3 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.β62Updated 2 years ago
- Fast implementaion of Utility AI in Unityβ38Updated 2 years ago
- Dash Animation System for Unityβ78Updated 2 months ago
- A step by step guide on how to do client side prediction with non physics based movementβ40Updated 2 years ago
- 2D noise generation, processing and meshing using Unity Jobs and Burstβ12Updated last year
- Make procedural voxel planets in unityβ22Updated last year
- Bare-bones utility AI implementation for Unity3d.β63Updated 5 years ago
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.β64Updated 3 years ago
- 3d Tilemap Editor for Unityβ51Updated 8 months ago
- A framework for describing, composing and managing your game's spells and abilities.β44Updated 3 years ago
- World generator made in Unityβ55Updated 3 years ago