pixelreyn / VoxelProjectSeries
☆37Updated 2 years ago
Related projects: ⓘ
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆43Updated last year
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆35Updated 2 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆64Updated 4 months ago
- A simple channel driven logging script for use with Unity.☆42Updated 7 years ago
- Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.☆58Updated 4 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆33Updated last year
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.☆52Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆53Updated 11 months ago
- 3d Tilemap Editor for Unity☆37Updated 3 months ago
- Comparison chart for C# ECS solutions/frameworks☆50Updated last year
- Spatial hashing for Unity using ECS/DOTS☆39Updated last year
- 🧱Minecraft-like voxel world made with Unity.☆23Updated last year
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆48Updated 3 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Fast implementation of Naive SurfaceNets in Unity☆31Updated 2 years ago
- Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work☆27Updated 2 years ago
- GPU voxel mesh generation and drawing in Unity HDRP☆39Updated last year
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- Library for generating sharp shadow volumes in Unity3D.☆40Updated 2 years ago
- ☆39Updated 2 years ago
- Voxel world members only☆33Updated last year
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆54Updated last year
- A job-based tween library for Unity☆49Updated 5 years ago
- Voxel engine made in C# for Unity☆45Updated 4 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated last year
- https://blast-script.com/☆30Updated 2 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆33Updated last year
- An awesome Voxel framework for Unity (Game Engine)☆118Updated 6 years ago