wdas / ptexutilsLinks
open source Ptex utilities (e.g. texture transfer)
☆72Updated 6 months ago
Alternatives and similar repositories for ptexutils
Users that are interested in ptexutils are comparing it to the libraries listed below
Sorting:
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- Geometric algorithms library for the VFX industry☆92Updated 13 years ago
- Collection of images associated with the OpenEXR distribution☆110Updated last month
- Houdini Ocean Toolkit☆74Updated 2 years ago
- OpenDCX Repository☆90Updated 8 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆40Updated 5 years ago
- Rendering plugin for Pixar's USD Hydra☆135Updated 11 months ago
- A really small getting-started project for USD based projects☆56Updated 3 weeks ago
- Maya to renderer connections☆50Updated 9 years ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆215Updated last year
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆70Updated 5 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated this week
- Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Updated 7 years ago
- Duke is an opensource high resolution image and sequence viewer dedicated to visual effect and post production companies.☆110Updated 10 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 4 years ago
- Cycles for Gaffer☆84Updated 2 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 14 years ago
- USD & Hydra - examples & tutorials☆28Updated 7 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 4 years ago
- A physically based camera model for virtual production and computer graphics☆87Updated last year
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago