mccdo / osgaudioLinks
OpenAL and FMOD audio support for OSG applications.
☆18Updated last year
Alternatives and similar repositories for osgaudio
Users that are interested in osgaudio are comparing it to the libraries listed below
Sorting:
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Now in the main repository as Plugin☆29Updated 5 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆21Updated 11 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- #include <engine>☆40Updated 6 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Software rasterization occlusion culling library☆39Updated 9 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago
- procedural geometry for Ogre3D☆45Updated this week
- Simple foliage renderer☆15Updated 9 years ago
- Extending IndexBufferCompression to also support vertex compression.☆17Updated 10 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 13 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- 2D Geometry Intersection Library☆21Updated 9 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 8 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- SIMD-optimized math library in C++☆23Updated 7 years ago