vpenades / TextureSquishLinks
A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.
☆20Updated last year
Alternatives and similar repositories for TextureSquish
Users that are interested in TextureSquish are comparing it to the libraries listed below
Sorting:
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- C# SPIR-V disassembler☆24Updated 3 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- A real-time rendering library☆42Updated 8 years ago
- Evergine Low-Level API samples.☆20Updated 2 months ago
- C# port of https://github.com/septag/dds-ktx☆13Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 4 months ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆24Updated 5 years ago
- A fork of the C# version of poly2tri☆27Updated 3 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last week
- C# / .NET wrapper for Google Filament☆11Updated 4 years ago
- C# Game Engine☆14Updated 8 months ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 3 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 11 months ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated last year
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆23Updated 6 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 11 months ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- ☆21Updated 4 years ago
- Cubesharp is a 3D modelling software written in pure C# and OpenGL. (WARNING: Extremely Unstable)☆18Updated 8 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- Minimal hackable C# ECS☆74Updated 2 years ago