Eightvo / BareE
A code first game development framework written in C# using dot net core 5
☆15Updated last year
Alternatives and similar repositories for BareE:
Users that are interested in BareE are comparing it to the libraries listed below
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- C# port of https://github.com/memononen/nanovg☆61Updated 7 months ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated 11 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- A modular game engine☆19Updated last month
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- A game engine.☆56Updated last week
- Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1☆13Updated 11 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 2 weeks ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆30Updated this week
- Generate C# bindings from C headers☆26Updated 2 months ago
- Multiplatform C# Game development framework☆42Updated this week
- Various core functions useful to almost every project☆18Updated 2 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 3 months ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- C# Game Engine☆14Updated 4 months ago
- C# port of stb_rect_pack.h☆9Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- Content builder library for MonoGame.☆16Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- The next generation of Titan☆9Updated 2 weeks ago
- ☆21Updated 4 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Another game engine made by a Brazilian☆17Updated last year
- .NET wrapper for Irrlicht Engine☆22Updated 5 years ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated last year