Eightvo / BareELinks
A code first game development framework written in C# using dot net core 5
☆15Updated last year
Alternatives and similar repositories for BareE
Users that are interested in BareE are comparing it to the libraries listed below
Sorting:
- High performance zero allocation MSDF fonts for monogame.☆18Updated 3 weeks ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 10 months ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Multiplatform C# Game development framework☆42Updated last month
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- A game engine.☆59Updated last week
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Updated 9 months ago
- A modular game engine☆19Updated 5 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 2 years ago
- Another game engine made by a Brazilian☆17Updated last year
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated 7 months ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 4 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆50Updated this week
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 9 months ago
- A New EXperimental Scene Graph in .NET Core☆32Updated 3 weeks ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆17Updated 2 months ago
- .NET wrapper for Irrlicht Engine☆23Updated 6 years ago