Eightvo / BareELinks
A code first game development framework written in C# using dot net core 5
☆15Updated last year
Alternatives and similar repositories for BareE
Users that are interested in BareE are comparing it to the libraries listed below
Sorting:
- High performance zero allocation MSDF fonts for monogame.☆15Updated this week
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 8 months ago
- C# port of https://github.com/memononen/nanovg☆62Updated 10 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year
- The next generation of Titan☆9Updated 3 months ago
- A game engine.☆58Updated last week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 3 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- ☆21Updated 4 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- Multiplatform C# Game development framework☆42Updated last month
- C# Game Engine☆14Updated 6 months ago
- Various core functions useful to almost every project☆18Updated 4 months ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Another game engine made by a Brazilian☆17Updated last year
- Evergine Low-Level API samples.☆20Updated 2 weeks ago
- A modular game engine☆19Updated 3 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 5 months ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 8 months ago
- 3d model viewer for Monogame☆37Updated 5 years ago