A code first game development framework written in C# using dot net core 5
☆15Nov 1, 2023Updated 2 years ago
Alternatives and similar repositories for BareE
Users that are interested in BareE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Modern ECS framework for .NET☆144Sep 4, 2026Updated 2 weeks ago
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 6 years ago
- Native library foundations for game dev using .NET 10☆17Aug 4, 2026Updated last month
- Generate the FFI (foreign function interface) from a C header.☆21Jan 21, 2025Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.☆12Jul 16, 2026Updated 2 months ago
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Apr 7, 2025Updated last year
- MonoGame-HardwareInstancing Isometric Tiles☆23Aug 1, 2023Updated 3 years ago
- A blueprint editor control used to create and edit node graphs, rendered with SkiaSharp.☆30Jan 4, 2026Updated 8 months ago
- Raytracer using Vulkan Compute Shaders and Avalonia UI☆34Oct 5, 2023Updated 2 years ago
- Source Code for Escape Lizards ( http://store.steampowered.com/app/508940/Escape_Lizards/ )☆12May 17, 2017Updated 9 years ago
- Avalonia graphic rendering using OpenGL/Vulkan/Direct X using embedded windows.☆14Mar 26, 2025Updated last year
- Path tracing demos using Vulkan and Silk.Net☆43Jan 15, 2026Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Spatial hashing for Unity using ECS/DOTS☆59Jun 8, 2023Updated 3 years ago
- Native socket library for C#☆10Nov 6, 2021Updated 4 years ago
- Avalonia SkiaSharp Fiddle is a SkiaSharp playground created with Avalonia and running on macOS, Linux, Windows and WebAssembly.☆13Mar 7, 2022Updated 4 years ago
- Create geometry objects from boolean operations.☆18Dec 3, 2021Updated 4 years ago
- ☆15Nov 7, 2020Updated 5 years ago
- Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1☆13Sep 7, 2013Updated 13 years ago
- A lightweight render engine written purely in C#☆38May 23, 2024Updated 2 years ago
- Yet Another Live Coding Tool - Powered by Veldrid and elbow grease☆29Jun 23, 2022Updated 4 years ago
- minecraft clone with Silk.NET☆14Jul 30, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- 2d game write from scratch in .net 6☆10Jan 8, 2024Updated 2 years ago
- 基于WorldWind进行的改造,去除了原来插件的设计机制,以及插件等的依赖机制,构建新的框架,实现与新的系统无缝融合,去除了原本设计的限制,适用于地理信息系统方面应用开发。☆14Oct 31, 2018Updated 7 years ago
- Sample projects for Veldrid☆126Oct 30, 2022Updated 3 years ago
- create meaningful git branch names (using github issues)☆16Jun 24, 2015Updated 11 years ago
- Video game engine for High Performance Graphics (HPG) group project.☆16Jun 12, 2022Updated 4 years ago
- ☆31Feb 17, 2024Updated 2 years ago
- Basic OpenGL ShapeFile viewer☆10Jun 26, 2015Updated 11 years ago
- Cross platform experimental C# game engine☆11Jan 8, 2026Updated 8 months ago
- FriendlyGUI☆100Jun 12, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Very simple PONG game using C#, OpenTK and OpenGL.☆11Mar 23, 2020Updated 6 years ago
- A D3D12-based rendering engine☆59Mar 19, 2021Updated 5 years ago
- A terrain generator built with C# and the OpenTK bindings to OpenGL.☆14May 8, 2026Updated 4 months ago
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 4 years ago
- grass shader in godot☆15Dec 23, 2022Updated 3 years ago
- A high-performance, deterministic spatial grid management system for simulations and game development.☆18Aug 11, 2026Updated last month
- Blittable .NET structs☆17Nov 26, 2015Updated 10 years ago