Anteru / csspvLinks
C# SPIR-V disassembler
☆25Updated 3 years ago
Alternatives and similar repositories for csspv
Users that are interested in csspv are comparing it to the libraries listed below
Sorting:
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆32Updated 2 years ago
- Evergine Low-Level API samples.☆21Updated 4 months ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- C# Game Engine☆16Updated 10 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated last year
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Updated 2 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 11 months ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated this week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 6 months ago
- A low-level graphics library for .NET powered by Vulkan.☆29Updated 5 months ago
- Proof-of-concept LLVM IR to MSIL translator☆13Updated 8 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 4 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 5 months ago
- ☆20Updated 2 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- Cross platform .NET math library.☆73Updated 10 months ago
- .NET AOT compiler for retro computers☆14Updated 4 months ago
- Xultaik Game Engine☆97Updated 9 months ago
- A New EXperimental Scene Graph in .NET Core☆32Updated 2 months ago
- Yet another .NET IL to C++ transpiler with concurrent GC☆30Updated 8 months ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- Interop bindings for D3D12MemoryAllocator☆23Updated 7 months ago
- Another game engine made by a Brazilian☆17Updated last year
- C# / .NET wrapper for Google Filament☆12Updated 4 years ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆40Updated last year