ands / GLGUILinks
A WinForms-like C# OpenGL User Interface library
☆19Updated 10 years ago
Alternatives and similar repositories for GLGUI
Users that are interested in GLGUI are comparing it to the libraries listed below
Sorting:
- C# SPIR-V disassembler☆24Updated 3 years ago
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆106Updated 11 years ago
- Game asset build pipeline tool.☆19Updated 12 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- Simple winforms control to create and edit directional graphs☆72Updated 11 years ago
- Experimental IMGUI Wrapper Class for Windows Forms☆29Updated last year
- Evergine Low-Level API samples.☆20Updated 2 months ago
- A real-time rendering library☆42Updated 8 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 11 months ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Updated 4 years ago
- C# bindings for Sokol using Sokol's binding generator☆35Updated 3 years ago
- .NET wrapper for Irrlicht Engine☆23Updated 6 years ago
- C# plugin for Lumix Engine☆21Updated 2 weeks ago
- Onyx3D# 3D graphic engine and content editor developed with C# and OpenTK☆20Updated 5 years ago
- A modern C++ library for DirectX programming☆14Updated 8 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- A simple graphical user interface package for the OpenGL 4 C# library.☆61Updated 3 years ago
- C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11☆104Updated 10 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- C# OpenGL Skeletal Animation Viewer☆24Updated 8 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- ☆20Updated 2 years ago
- .NET binding for nanovg☆28Updated 6 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- Xultaik Game Engine☆96Updated 8 months ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime☆16Updated 3 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆24Updated 5 years ago
- Managed wrappers around DirectX APIs.☆16Updated 4 months ago