Syncaidius / SharpShader
Write shaders in C#, then translate them to HLSL or GLSL source.
☆40Updated 2 years ago
Related projects: ⓘ
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Updated 2 months ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆18Updated this week
- a .NET compatible P/Invoke wrapper around meshoptimizer☆21Updated 5 years ago
- Simple, modern, code-only C# game engine!☆17Updated this week
- A game engine using C# / OpenTK, not very good☆17Updated last year
- C# Game Engine☆15Updated 2 months ago
- Generate C# bindings from C headers☆20Updated last month
- ☆18Updated this week
- C# / .NET wrapper for Google Filament☆10Updated 3 years ago
- ☆10Updated this week
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 2 years ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆15Updated 2 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆53Updated 4 months ago
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 4 years ago
- A code generator for generating bindings for C# for C and COM libraries☆12Updated this week
- C# port of the Cylcone physics engine☆49Updated 2 years ago
- Benchmarking Burst/IL2CPP against GCC/Clang machine code☆12Updated 6 months ago
- High Performance QuadTree's for C# with proper struct support☆15Updated 2 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 5 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆28Updated this week
- Game and prototypes with SharpDX and Directx 11☆47Updated last week
- Live entity editing for Xenko games.☆11Updated 3 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 5 months ago
- For C#:Half-precision floating-point format.☆12Updated 4 years ago
- C# port of stb_rect_pack.h☆9Updated 3 years ago
- xatlas wrapper used by Bakery☆20Updated 2 years ago
- ☆20Updated 4 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated 10 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆19Updated 2 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆11Updated 6 months ago