MikePopoloski / ampere
Game asset build pipeline tool.
☆20Updated 11 years ago
Alternatives and similar repositories for ampere:
Users that are interested in ampere are comparing it to the libraries listed below
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- Experimental IMGUI Wrapper Class for Windows Forms☆29Updated last year
- ☆28Updated 7 years ago
- C++ 3d math types for game developers☆21Updated last year
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 4 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Updated 4 years ago
- Simple raytracing test using DirectX 12 Raytracing.☆8Updated 5 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11Updated 8 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 5 years ago
- Entity component system geared for games☆16Updated 5 years ago
- Broad-phase optimizations.☆10Updated 8 years ago
- Radix sort revisited again☆26Updated 7 years ago
- Everything needed to host a CLR inside C++☆11Updated 5 months ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated last week
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 10 months ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Updated 5 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- a collection of handle/id allocators☆20Updated last year
- C# bindings for Sokol using Sokol's binding generator☆34Updated 2 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated last week
- Software rasterizer based on Larrabee's☆40Updated 8 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Vino's Tool Box☆16Updated 8 years ago