tainicom / AetherLinks
A modular game engine
☆19Updated 9 months ago
Alternatives and similar repositories for Aether
Users that are interested in Aether are comparing it to the libraries listed below
Sorting:
- 2D game engine for mobile devices in C#.☆17Updated 3 years ago
- A game engine.☆59Updated 2 weeks ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆18Updated 7 years ago
- Engine specific libraries for Empty Keys UI☆59Updated 6 months ago
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- Stride GameStudio running on Avalonia UI☆30Updated 5 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Multiplatform C# Game development framework☆45Updated 4 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated 2 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 3 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated 2 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- NoesisGUI MonoGame Integration Library☆27Updated last month
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆45Updated last month
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated 11 months ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated this week
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Various core functions useful to almost every project☆19Updated 10 months ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated last year
- A game engine built on MonoGame.☆39Updated this week
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- .NET bindings for GLFW.☆49Updated 3 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago