endlesstravel / Rockyfi
C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex
☆19Updated 4 years ago
Alternatives and similar repositories for Rockyfi:
Users that are interested in Rockyfi are comparing it to the libraries listed below
- Pure C# port of FaceBook.Yoga - Flexbox CSS Layout Engine☆36Updated 3 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆43Updated 6 months ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆38Updated 7 months ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated 2 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆11Updated last year
- Cross platform .NET math library.☆68Updated 4 months ago
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆22Updated 5 years ago
- Proof-of-concept LLVM IR to MSIL translator☆11Updated 2 months ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆60Updated 7 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 2 months ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- A library using ComputeSharp to ray trace render scenes in C#☆15Updated last year
- Urho.Net samples☆12Updated last year
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated 2 months ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- A modular game engine☆18Updated last week
- Another game engine made by a Brazilian☆17Updated last year
- Yet another .NET IL to C++ transpiler with concurrent GC☆26Updated last month
- An awesome ray traced 3D renderer build in C# from scratch!☆20Updated 10 months ago
- A GPU accelerated text renderer implemented in C#☆61Updated 3 years ago
- A Weak Event Pattern Implementation for .Net Core/Standard☆10Updated 5 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated 2 years ago
- Unity plugin which allows running Avalonia on Unity☆43Updated 4 years ago
- Various core functions useful to almost every project☆17Updated last month