veldrid / veldrid-spirvLinks
SPIR-V shader translation for Veldrid, using SPIRV-Cross
☆51Updated last year
Alternatives and similar repositories for veldrid-spirv
Users that are interested in veldrid-spirv are comparing it to the libraries listed below
Sorting:
- Sample projects for Veldrid☆125Updated 3 years ago
- Sample SharpVk applications using Vulkan API in C#☆27Updated 7 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆65Updated 11 months ago
- Vulkan binding for .net☆35Updated last year
- C# Bindings for the Vulkan API & SPIR-V☆155Updated 2 years ago
- A game engine.☆59Updated last week
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆45Updated last month
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Updated 2 years ago
- Xultaik Game Engine☆97Updated 11 months ago
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- Low-level Vulkan bindings for .NET.☆189Updated 2 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- Vulkan .net library☆15Updated 4 months ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- Cross platform .NET bindings☆37Updated 8 months ago
- C# port of the famous C framework☆70Updated 6 years ago
- C# port of stb_truetype.h☆50Updated last year
- Cross-platform .NET bindings to wgpu-native.☆80Updated 2 years ago
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- C# bindings for the bgfx graphics library☆169Updated 3 years ago
- SPIR-V generator for .NET IL☆33Updated 10 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Updated 4 months ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 4 years ago
- C to C# Code Converter☆91Updated 3 years ago
- A GPU accelerated text renderer implemented in C#☆66Updated 3 years ago
- Cross platform .NET math library.☆75Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- C# port of stb_image_write.h☆29Updated 2 years ago
- Multiplatform C# Game development framework☆45Updated 4 months ago