A real-time rendering library
☆42Sep 6, 2016Updated 9 years ago
Alternatives and similar repositories for Nine.Graphics
Users that are interested in Nine.Graphics are comparing it to the libraries listed below
Sorting:
- A portable cross platform image library in C#☆18Mar 19, 2017Updated 9 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Aug 28, 2019Updated 6 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- NOT MAINTAINED. 2D multiplayer game and engine.☆10Oct 24, 2022Updated 3 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Apr 16, 2024Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 5 years ago
- Children of the Galaxy repository☆14Jan 2, 2018Updated 8 years ago
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆129Nov 21, 2025Updated 4 months ago
- Grasshopper is a code-first 3D game engine written entirely in C# and .Net.☆43Apr 20, 2017Updated 8 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Jul 9, 2021Updated 4 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Jul 4, 2018Updated 7 years ago
- Debugger libraries☆11Nov 17, 2020Updated 5 years ago
- A Blazor Game Created from the Guided Learning of BabylonJS.☆13Jul 2, 2023Updated 2 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆16Aug 28, 2015Updated 10 years ago
- ☆19Jun 6, 2017Updated 8 years ago
- A GUI-based CIL browser running on .NET Core☆13Aug 29, 2023Updated 2 years ago
- Get a string showing how long ago a DateTime was, for example '4 minutes ago' in many languages☆19Feb 20, 2017Updated 9 years ago
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- MonoGame port of the XNA VectorRumble Sample☆15Feb 19, 2026Updated last month
- Liquidfun physics library port for haxe☆13Jun 17, 2017Updated 8 years ago
- CadetEngine is a component-based AS3 Scene Engine supporting 2D and 3D GPU accelerated rendering, physics, custom behaviours and 3rd part…☆67Jul 10, 2014Updated 11 years ago
- VISR Official SDK for Windows Phone, iOS, and Android☆10Mar 13, 2016Updated 10 years ago
- C# port of stb_vorbis.c☆14Jul 16, 2022Updated 3 years ago
- C# plugin for Lumix Engine☆21Aug 14, 2025Updated 7 months ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38May 11, 2014Updated 11 years ago
- Evergine Low-Level API samples.☆21Oct 20, 2025Updated 5 months ago
- OSVR .NET/CLR bindings☆12Oct 3, 2017Updated 8 years ago
- Source Code for Escape Lizards ( http://store.steampowered.com/app/508940/Escape_Lizards/ )☆12May 17, 2017Updated 8 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆56Sep 26, 2022Updated 3 years ago
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 3 years ago
- Cross-platform Graphics Library for .NET☆213Mar 12, 2026Updated last week
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Jan 28, 2021Updated 5 years ago
- Runtime IL-to-shader translation engine for C#/.NET.☆66Nov 14, 2011Updated 14 years ago
- Functional programming with C++11, inspired by Haskell.☆21Jun 1, 2012Updated 13 years ago
- Monkey-X - Example Code☆22Feb 20, 2023Updated 3 years ago
- Object oriented C# OpenGL graphics library build on top of OpenTK.☆32Jul 30, 2025Updated 7 months ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆515Aug 11, 2020Updated 5 years ago