Unity MatCap Decomposition
☆13Jun 6, 2019Updated 7 years ago
Alternatives and similar repositories for MatcapDecomp
Users that are interested in MatcapDecomp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Material FX : A powerful free shader for unity.☆14Sep 2, 2019Updated 7 years ago
- a template for Substance Painter Python plugins☆18Nov 18, 2024Updated last year
- Update resources of a Substance Painter project.☆12Feb 18, 2026Updated 8 months ago
- ☆12Dec 6, 2020Updated 5 years ago
- ☆15Jun 18, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- awesome render denoise paper☆14May 12, 2018Updated 8 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Feb 26, 2019Updated 7 years ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆22Oct 24, 2024Updated last year
- Some naive experiments with procedural mesh generation in Unity☆16Feb 21, 2020Updated 6 years ago
- Builds a Substance .sbsar and .sbs from a set of images☆10Feb 20, 2021Updated 5 years ago
- Unique Shadow in Lightweight Pipeline☆17Jul 18, 2018Updated 8 years ago
- Substance Document Storage Layer☆13Feb 4, 2014Updated 12 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Jun 19, 2024Updated 2 years ago
- An example of mesh deformation in Unity☆31Jul 10, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- CHER-Ob open source repository☆13Oct 17, 2019Updated 7 years ago
- Seeing# is a library that focuses on 3D-Rendering using Direct3D 11. 2D-Rendering, video and sound are also supported. You can use this l…☆13Oct 28, 2017Updated 8 years ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆15Jul 11, 2021Updated 5 years ago
- Manager, tweaker and renderer for Allegorithmic SBSARs☆12Jul 30, 2024Updated 2 years ago
- Knowledge hub to share and learn the state-of-the-art developments in computer graphics.☆12Dec 19, 2018Updated 7 years ago
- Helper utilities and files for enabling shader debugging☆15Mar 28, 2014Updated 12 years ago
- An injectable DLL that will hook certain openGL function calls, allowing me to manipulate what is drawn on the screen within the game☆10Sep 28, 2014Updated 12 years ago
- Simple tool for Unity to paint vertex colors on meshes☆16Feb 10, 2021Updated 5 years ago
- 😂 Small multiple purpose C++ framework☆14Mar 12, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Jun 5, 2021Updated 5 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆103Oct 3, 2019Updated 7 years ago
- Python scripts for Agisoft Photoscan☆12Jun 18, 2015Updated 11 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Oct 1, 2019Updated 7 years ago
- Repository for SDGM-560 Project☆12Nov 7, 2018Updated 7 years ago
- Image-based rendering method for immersive panoramas☆14Sep 3, 2015Updated 11 years ago
- MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in☆10Aug 14, 2025Updated last year
- How to take a picture with Hololens 2 and use the image as texture to create a photo you can hold in AR☆13Apr 21, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Draft of Immersive Web Working Group charters☆15Feb 21, 2024Updated 2 years ago
- This is my first look at shader manipulation in Unity☆10Oct 15, 2019Updated 7 years ago
- lukasz's super awesome photoshop workflow scripts☆14Jun 5, 2017Updated 9 years ago
- ZOL中关村在线手机参数爬虫☆12Mar 13, 2017Updated 9 years ago
- ☆11Jun 18, 2024Updated 2 years ago
- ☆14May 2, 2016Updated 10 years ago
- ☆14Sep 12, 2019Updated 7 years ago