bmind7 / UnityImageBasedLightingLinks
☆16Updated 7 years ago
Alternatives and similar repositories for UnityImageBasedLighting
Users that are interested in UnityImageBasedLighting are comparing it to the libraries listed below
Sorting:
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Open Source version of GzRNM: A shader package that brings Radiosity Normal Mapping/Directional Light Mapping to Unity 3D!☆27Updated 14 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆35Updated 8 years ago
- ☆16Updated 7 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 6 years ago
- ☆21Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 7 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 7 months ago
- ☆29Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Minimalist simplex library☆47Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Height fog implementation for Unity☆18Updated 8 months ago
- ☆12Updated 6 years ago
- ☆24Updated 6 years ago
- Unity MatCap shader☆41Updated 9 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- A few custom shadow implementation experiments within Unity☆36Updated 7 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 2 years ago
- ☆11Updated 7 years ago