Pre Integrated Skin Shader
☆13Sep 14, 2019Updated 7 years ago
Alternatives and similar repositories for PI_SS
Users that are interested in PI_SS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Jul 5, 2021Updated 5 years ago
- Preintegrated Subsurface Scattering☆16Aug 6, 2022Updated 4 years ago
- Utility toolbox for unity game development.☆19Dec 21, 2019Updated 6 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- Templates for shaders with lighting, built for Unity.☆22Aug 5, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UniqueShadow for Unity 5.6+ version☆17May 27, 2018Updated 8 years ago
- This is a project to implment dynamic GI in unity URP☆15Mar 16, 2023Updated 3 years ago
- 在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图☆27Jun 20, 2021Updated 5 years ago
- Test model for subsurface scattering☆10Aug 26, 2015Updated 11 years ago
- Snow Track Shader☆19Apr 5, 2021Updated 5 years ago
- Unity Client for GraphQL API☆31Jan 27, 2018Updated 8 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆174May 26, 2019Updated 7 years ago
- UGUI的滚动列表实现(支持横向,竖向,横向网格和竖向网格显示,不支持循环列表,支持滚动列表嵌套)☆14Jul 31, 2026Updated 2 months ago
- A simple matcap texture generator for Unity☆24Jan 25, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A minimal console application to test compute shader in DirectX 12☆10Apr 30, 2026Updated 5 months ago
- 自定义Unity Shader GUI☆81Jul 12, 2022Updated 4 years ago
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Jun 5, 2021Updated 5 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆47Jul 5, 2018Updated 8 years ago
- Force Field VFX That Absorbs Shockwave☆12Apr 4, 2020Updated 6 years ago
- This is a rendering engine I made to render a full-scale planet that the player can land one and explore from anywhere.☆12May 29, 2019Updated 7 years ago
- Pre-Integrated Skin with curve approximate and LUT☆66Oct 18, 2022Updated 4 years ago
- ☆13Feb 10, 2016Updated 10 years ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆19Oct 25, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Separable Subsurface Scatter URP☆57Jun 3, 2023Updated 3 years ago
- ☆18Aug 15, 2024Updated 2 years ago
- A group of unit tests for checking if some methods are "GC clean"☆10Sep 5, 2023Updated 3 years ago
- grass culling for unity ,Hi-Z +comput shader☆104Nov 11, 2020Updated 5 years ago
- Chatbot application in C++ interacts with a user in simple English language and can simulate a conversation. It has a repository/database…☆11Dec 4, 2019Updated 6 years ago
- simple frustum culling example☆13Feb 20, 2018Updated 8 years ago
- ☆13Dec 5, 2021Updated 4 years ago
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- BVH tree for unity☆14Mar 7, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆15Sep 12, 2018Updated 8 years ago
- Implement Marschner Shading Model In Unity☆150May 6, 2020Updated 6 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Apr 17, 2019Updated 7 years ago
- A set of carefully designed C++ libraries that provide a solid foundation for game and application development. Clean, efficient and modu…☆12Aug 5, 2024Updated 2 years ago
- ☆15Jun 13, 2024Updated 2 years ago
- ☆17Jul 5, 2023Updated 3 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆14Dec 7, 2022Updated 3 years ago