DXR based raytraced hard shadow for Unity
☆259Apr 22, 2021Updated 4 years ago
Alternatives and similar repositories for RaytracedHardShadow
Users that are interested in RaytracedHardShadow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,670Dec 6, 2024Updated last year
- vertex normal editor for Unity☆747May 23, 2020Updated 5 years ago
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,087Oct 15, 2024Updated last year
- Screen Space Global Illumination for Unity Universal Render Pipeline☆381Mar 11, 2020Updated 6 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Jan 17, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- ☆11Dec 30, 2017Updated 8 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆820Sep 20, 2022Updated 3 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆562Dec 25, 2020Updated 5 years ago
- ☆16Jul 15, 2017Updated 8 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆229Jan 28, 2022Updated 4 years ago
- Ceto: Ocean system for Unity☆1,079Jan 30, 2022Updated 4 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆45May 24, 2019Updated 6 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆300Sep 27, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A testbed project for Unity real-time ray tracing features☆294May 27, 2024Updated last year
- Spherical Harmonics Lighting☆27Sep 16, 2019Updated 6 years ago
- This repository contains a startup DXR project.☆351Jan 27, 2023Updated 3 years ago
- UnityChan Sping Bone System for lightweight secondary animations☆528Oct 15, 2023Updated 2 years ago
- Shadow Volume for Static-Scene-Object of Unity☆164May 21, 2019Updated 6 years ago
- Signed Distance Field Shadow in Unity☆135Jun 12, 2018Updated 7 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,173Nov 14, 2022Updated 3 years ago
- Volume cloud for Unity3D☆667Jul 29, 2020Updated 5 years ago
- A volumetric fog implementation in Unity.☆295Jun 19, 2020Updated 5 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Mar 21, 2023Updated 3 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆776Aug 5, 2019Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- Various shaders.☆1,913Mar 27, 2026Updated 2 weeks ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,136May 26, 2023Updated 2 years ago
- ☆514Dec 12, 2023Updated 2 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,563Jul 20, 2018Updated 7 years ago
- Fontainebleau demo☆1,167Aug 21, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆40Jun 8, 2020Updated 5 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 3 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆614May 29, 2019Updated 6 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆808Jun 23, 2022Updated 3 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆319Feb 6, 2026Updated 2 months ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- A collection of custom post processing effects for Unity☆2,371Nov 23, 2020Updated 5 years ago