togucchi / HDToonLinks
Simple toon shader for Unity HDRP (High Definition Render Pipeline)
☆158Updated 5 years ago
Alternatives and similar repositories for HDToon
Users that are interested in HDToon are comparing it to the libraries listed below
Sorting:
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- A package for playing sequential image sequences in Unity Timeline☆288Updated last year
- Waifu2x Unity Barracuda implementation☆212Updated 4 years ago
- raindrops shader☆208Updated 5 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago
- Hatching shader implementation for Unity☆115Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆245Updated 3 years ago
- 🧱 An example of geometry shader in URP.☆108Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- ☆217Updated 3 weeks ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆255Updated 5 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆125Updated 4 years ago
- Shmup-style benchmark for the Unity advanced mesh API☆86Updated 4 years ago
- Advanced Animation Rigging: Character and Props interaction☆107Updated 6 years ago
- Unity sample: GPU instancing with RenderMeshInstanced☆133Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 6 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆205Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 6 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Fur shader sample for Unity.☆72Updated 3 years ago
- DXR based raytraced hard shadow for Unity☆257Updated 4 years ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆136Updated 2 years ago
- Image effects for post processing stack created with shader graph for Unity☆172Updated 4 years ago
- Planar Shadow is very cheap and useful for mobile games.☆135Updated 5 years ago
- ☆96Updated 9 months ago
- Basic asset collection for Unity Shader Graph☆191Updated 10 months ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆234Updated 5 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆276Updated 3 years ago