KosRud / DQ-skinning-for-UnityLinks
☆226Updated last year
Alternatives and similar repositories for DQ-skinning-for-Unity
Users that are interested in DQ-skinning-for-Unity are comparing it to the libraries listed below
Sorting:
- A hair shader for Unity 5 originally built for the sine.space virtual world☆140Updated 4 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆182Updated last year
- Implement Marschner Shading Model In Unity☆140Updated 5 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆220Updated 5 months ago
- Naive screen-space subsurface scattering solution for Unity 5.☆173Updated 6 years ago
- Kinematica Demo Project☆184Updated 4 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆141Updated 3 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆297Updated last year
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆225Updated last year
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆95Updated 5 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- DXR based raytraced hard shadow for Unity☆257Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆108Updated 5 years ago
- Volumetric clouds in Unity☆207Updated 2 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- Unity HairFX is a strands based hair system (TressFX based Framework)☆131Updated 2 years ago
- Order-independent Transparent in Unity☆265Updated 5 years ago
- Advanced Animation Rigging: Character and Props interaction☆107Updated 6 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆235Updated last week
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆179Updated 10 months ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆255Updated 6 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 6 months ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆194Updated 5 years ago
- Light probes volumes☆140Updated 4 years ago
- Two tools for Unity to deal with spherical harmonics☆156Updated 5 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆301Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆202Updated last year