umautobots / SAD-GSLinks
☆36Updated last year
Alternatives and similar repositories for SAD-GS
Users that are interested in SAD-GS are comparing it to the libraries listed below
Sorting:
- [CVPR' 24] Toolkit for 360Loc: A Dataset and Benchmark for Omnidirectional Visual Localization with Cross-device Queries Resources☆33Updated last year
- Official implementation of IROS 2025 paper Pseudo Depth Meets Gaussian: A Feed-forward RGB SLAM Baseline☆47Updated 5 months ago
- web page for NoKSR☆58Updated 5 months ago
- ☆55Updated last year
- Code for the SIGGRAPH Asia 2025 paper Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussia…☆17Updated 3 weeks ago
- [AAAI-26] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆54Updated 2 months ago
- [ICRA2023] Efficient Implicit Neural Reconstruction Using LiDAR☆86Updated last month
- [AAAI 2024] PNeRFLoc: Visual Localization with Point-Based Neural Radiance Fields☆30Updated last year
- [ICCV 2025 Oral] Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction (BA-Track)☆89Updated last month
- FlowR: Flowing from Sparse to Dense 3D Reconstructions (ICCV'25 Highlight)☆77Updated 3 months ago
- [CVPR 24'] Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM☆51Updated last year
- [CVPR2025] From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting☆69Updated 7 months ago
- ☆63Updated 4 months ago
- ☆22Updated last year
- Code release for PhotoReg☆53Updated 10 months ago
- This code is for align lidar points with COLMAP sparse point cloud. The code is an official implementation of GauUScene.☆37Updated last year
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆64Updated last year
- ☆14Updated 7 months ago
- ☆48Updated 2 years ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆39Updated last year
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆41Updated 3 months ago
- official code of CVPR2025 Evolsplat☆72Updated 7 months ago
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"☆29Updated 5 months ago
- ☆27Updated last year
- Code release for the paper "Sources of Uncertainty in 3D Scene Reconstruction"☆26Updated last year
- 3DGS-based change detection for physical object rearrangement☆58Updated 10 months ago
- (CVPR 2024) Neural Refinement for Absolute Pose Regression with Feature Synthesis☆33Updated last year
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆99Updated 9 months ago
- DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Dense Structure from Motion in the Wild☆49Updated last year
- Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenes☆17Updated last year