WU-CVGL / CasualHDRSplatView external linksLinks
[ACMMM 2025] "Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"
β29Sep 26, 2025Updated 4 months ago
Alternatives and similar repositories for CasualHDRSplat
Users that are interested in CasualHDRSplat are comparing it to the libraries listed below
Sorting:
- π [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentβ62Jul 22, 2025Updated 6 months ago
- β15Jul 17, 2025Updated 7 months ago
- [ECCV 2024] "BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream"β59Jan 22, 2026Updated 3 weeks ago
- RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussiansβ14Dec 5, 2024Updated last year
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattingβ87May 30, 2025Updated 8 months ago
- The official implementation of LITA-GS, which is accepted by CVPR 2025β30Sep 1, 2025Updated 5 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstructionβ130Feb 14, 2025Updated last year
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". β‘Train a scene from real-world blurry images in minutes!β267Apr 27, 2025Updated 9 months ago
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"β26Jul 27, 2025Updated 6 months ago
- Removing Transient Objects for 3D Scene Reconstructionβ54Mar 13, 2025Updated 11 months ago
- [TPAMI 2025] MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAMβ71Aug 28, 2025Updated 5 months ago
- Robotic arm with multirotorβ12May 18, 2022Updated 3 years ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rβ¦β52Apr 12, 2025Updated 10 months ago
- Official implementations of the NexusSplats paper.β41May 14, 2025Updated 9 months ago
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"β52Apr 26, 2025Updated 9 months ago
- β11Jul 17, 2025Updated 7 months ago
- The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"β52Aug 17, 2025Updated 6 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"β119Oct 15, 2025Updated 4 months ago
- β141Sep 26, 2025Updated 4 months ago
- β82Jun 28, 2025Updated 7 months ago
- β16Jan 5, 2025Updated last year
- [NeurIPS 2025] Anti-Aliased 2D Gaussian Splattingβ24Dec 1, 2025Updated 2 months ago
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramasβ61Jul 25, 2025Updated 6 months ago
- β42Mar 13, 2025Updated 11 months ago
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingβ13Oct 22, 2024Updated last year
- [AAAI' 26]SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstructionβ26Nov 19, 2025Updated 2 months ago
- β37Dec 20, 2024Updated last year
- [2025βNeurIPS] Official Code for H3D-DGSβ16Nov 10, 2025Updated 3 months ago
- θ°’εε₯ 3D Gaussian Splatter θη±»οΌεΊδΊη»ζζη₯ζε―Ό3D Gaussian Splatter θη±»β12Mar 22, 2024Updated last year
- Official implementation of LOD-GSβ31Jan 5, 2026Updated last month
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splattingβ101May 16, 2025Updated 9 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingβ104Apr 8, 2025Updated 10 months ago
- β20Nov 13, 2024Updated last year
- A simple code base for Gaussian Splatting researchβ21Nov 6, 2024Updated last year
- [ECCV 2024] Consistent 3D Line Mappingβ18Jun 3, 2025Updated 8 months ago
- [CVPR2025]DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Refocusing, Defocus Rendering and Blur Removalβ24Jun 11, 2025Updated 8 months ago
- [ICLR 2024] USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fieldsβ14Mar 24, 2024Updated last year
- CUDA accelerated rasterization of gaussian splattingβ17Feb 6, 2026Updated last week
- Official Implementation of Arxiv 2025 paper 'FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction'β41Apr 18, 2025Updated 9 months ago