cuiziteng / Luminance-GSLinks
π [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
β42Updated 2 weeks ago
Alternatives and similar repositories for Luminance-GS
Users that are interested in Luminance-GS are comparing it to the libraries listed below
Sorting:
- Official website for DeblurGS: Gaussian Splatting for Camera Motion Blurβ31Updated last year
- β63Updated last year
- [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.β18Updated 3 months ago
- [CVPR 2025 Highlight] USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splattingβ22Updated last month
- β23Updated last year
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussiansβ24Updated 5 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesisβ73Updated 9 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splattingβ37Updated 2 months ago
- β11Updated 3 months ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingβ30Updated 3 months ago
- The first to focus on HRNVS of 3DGSβ59Updated 7 months ago
- [NeurIPS'24] ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelβ76Updated 7 months ago
- (AAAI 2025) TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformersβ58Updated 7 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewsβ57Updated this week
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://gβ¦β52Updated 7 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rβ¦β45Updated 3 months ago
- [3DV'25] WaterSplatting Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingβ103Updated 4 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattingβ67Updated 2 months ago
- [CVPR 2024 Highlight] SCINeRF: Neural Radiance Fields from a Snapshot Compressive Imageβ35Updated last year
- Pytorch implementation of the paper 'E-3DGS: Gaussian Splatting with Exposure and Motion Events'β18Updated 7 months ago
- π [AAAI 2024] Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumption (Low-light enhance / Exposure correction + NeRF)β93Updated 2 months ago
- Official implementation of Aquatic-GS: A Hybrid 3D Representation for Underwater Scenesβ18Updated 9 months ago
- [CVPR 2025 Highlight]: IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameraβ82Updated 4 months ago
- [ECCV 2024] "BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream"β56Updated 10 months ago
- official implementation of SeaThru-NeRF CVPR 2023β110Updated last year
- ECCV2024β48Updated 4 months ago
- Removing Transient Objects for 3D Scene Reconstructionβ41Updated 4 months ago
- [3DV'25 ]Β Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Renderingβ33Updated 9 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingβ86Updated last year
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". β‘Train a scene from real-world blurry images in minutes!β243Updated 3 months ago