π [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
β75Feb 25, 2026Updated 2 months ago
Alternatives and similar repositories for Luminance-GS
Users that are interested in Luminance-GS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- β15Jul 17, 2025Updated 9 months ago
- [ACMMM 2025] "Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"β27Sep 26, 2025Updated 7 months ago
- The official implementation of LITA-GS, which is accepted by CVPR 2025β35Sep 1, 2025Updated 8 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesisβ78Nov 7, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splattingβ100May 16, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splattingβ36Apr 9, 2025Updated last year
- Official implementations of the NexusSplats paper.β41May 14, 2025Updated 11 months ago
- [CVPR 2026 highlight] The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"β53Apr 9, 2026Updated 3 weeks ago
- SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Large-Scale Unbounded Scene Renderingβ42Dec 22, 2025Updated 4 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingβ56Oct 14, 2025Updated 6 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".β41Aug 19, 2025Updated 8 months ago
- β66Jul 11, 2025Updated 9 months ago
- [ECCV'24] NamedCurves: Learned Image Enhancement via Color Namingβ34Sep 8, 2025Updated 7 months ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingβ45Oct 22, 2025Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Capturesβ19Jun 15, 2025Updated 10 months ago
- β25Updated this week
- Removing Transient Objects for 3D Scene Reconstructionβ58Mar 13, 2025Updated last year
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"β100Sep 6, 2025Updated 7 months ago
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".β73Nov 21, 2025Updated 5 months ago
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"β26Jul 27, 2025Updated 9 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewsβ64Aug 4, 2025Updated 8 months ago
- Fully Fused Differentiable Bilateral Gridβ37Mar 23, 2026Updated last month
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"β55Apr 26, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- β36Dec 20, 2024Updated last year
- [ICCV 2025] The official implementation for DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstrβ¦β62Dec 5, 2025Updated 4 months ago
- π [AAAI 2024] Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumption (Low-light enhance / Exposure correction + NeRF)β108May 29, 2025Updated 11 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://gβ¦β62Dec 13, 2024Updated last year
- Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Iβ¦β46Oct 16, 2024Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingβ91Jul 5, 2024Updated last year
- Official implementation of ICLR26 paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"β121Apr 8, 2026Updated 3 weeks ago
- EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesisβ35Dec 8, 2025Updated 4 months ago
- Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenesβ16Nov 18, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)β65Jun 4, 2025Updated 10 months ago
- RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussiansβ13Dec 5, 2024Updated last year
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splattingβ33Dec 9, 2025Updated 4 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"β143Feb 10, 2026Updated 2 months ago
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).β51Sep 23, 2025Updated 7 months ago
- [CVPR 2026] A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"β623Mar 25, 2026Updated last month
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"β16Dec 16, 2024Updated last year