TFwang-9527 / GS-3ILinks
☆12Updated 3 months ago
Alternatives and similar repositories for GS-3I
Users that are interested in GS-3I are comparing it to the libraries listed below
Sorting:
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆39Updated 2 months ago
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆35Updated last month
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 4 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆46Updated 8 months ago
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆44Updated 2 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆62Updated 3 months ago
- [CVPR2025]☆51Updated 6 months ago
- [AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency☆98Updated 6 months ago
- ☆38Updated 8 months ago
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians☆27Updated 8 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated 11 months ago
- Official repository for the paper "EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstructio…☆26Updated 5 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆84Updated 3 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆48Updated last month
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆79Updated 2 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆109Updated 4 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆56Updated 10 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆58Updated 11 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆45Updated 2 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆99Updated 6 months ago
- Official implementations of the NexusSplats paper.☆39Updated 6 months ago
- Official implementation of LOD-GS☆24Updated 4 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆76Updated last year
- [NeurIPS 2025] Official implementation of the paper "Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting."☆56Updated last month
- [ICCV 2025] The official implementation for DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstr…☆30Updated last month
- ☆108Updated 10 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆13Updated 2 months ago
- ☆49Updated 5 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆85Updated 6 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year