☆14Jul 17, 2025Updated last year
Alternatives and similar repositories for GS-3I
Users that are interested in GS-3I are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆70Jul 11, 2025Updated last year
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- ☆55May 26, 2025Updated last year
- ☆77Aug 5, 2024Updated 2 years ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆78Nov 7, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆44Feb 20, 2026Updated 7 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆15Dec 16, 2024Updated last year
- Official implementation of "ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting"☆15Nov 7, 2025Updated 10 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated last year
- ☆41Dec 20, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- ☆19Sep 16, 2025Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆99May 21, 2026Updated 4 months ago
- [ACMMM 2025] "Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"☆27Sep 26, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆24Sep 2, 2025Updated last year
- The official implementation of LITA-GS, which is accepted by CVPR 2025☆41Sep 1, 2025Updated last year
- Official implementation for the paper "SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction."☆22Mar 25, 2026Updated 5 months ago
- [ICML-2025] Official Pytorch implementation of "Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting"☆28Aug 23, 2026Updated last month
- MLP version of SuperGaussians.☆16Mar 31, 2026Updated 5 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆67Aug 4, 2025Updated last year
- Official implementation of LOD-GS☆32Jan 5, 2026Updated 8 months ago
- [AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency☆115Apr 21, 2025Updated last year
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆34Sep 2, 2026Updated 3 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting☆24Nov 28, 2025Updated 9 months ago
- ☆19Oct 16, 2023Updated 2 years ago
- Removing Transient Objects for 3D Scene Reconstruction☆61Mar 13, 2025Updated last year
- ☆21Dec 13, 2025Updated 9 months ago
- [AAAI' 26]SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction☆37May 11, 2026Updated 4 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆102May 15, 2025Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆126May 7, 2026Updated 4 months ago
- 🌕 [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment☆83May 13, 2026Updated 4 months ago
- [NeurIPS 2025] Official implementation of the paper "Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting."☆76Jan 9, 2026Updated 8 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆32Dec 29, 2025Updated 8 months ago
- Official Implementation of "Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splatting" (CW2025 Best Paper Honorable Me…☆30Oct 19, 2025Updated 11 months ago
- ☆84Jun 28, 2025Updated last year
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆70Sep 16, 2025Updated last year
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆105Jun 5, 2026Updated 3 months ago
- [NeurIPS2024] The official pytorch implementation of DC-Gaussian☆82Sep 14, 2025Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆169Mar 10, 2025Updated last year