leon2000-ai / TSGaussianLinks
TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views
☆18Updated 5 months ago
Alternatives and similar repositories for TSGaussian
Users that are interested in TSGaussian are comparing it to the libraries listed below
Sorting:
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆18Updated 4 months ago
- ☆18Updated last year
- Removing Transient Objects for 3D Scene Reconstruction☆50Updated 9 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated last year
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆38Updated 3 months ago
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆39Updated 4 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆21Updated 8 months ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆39Updated last year
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 5 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated 11 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆51Updated 2 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 4 months ago
- ☆61Updated 5 months ago
- ☆16Updated 11 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- [IEEE TIP 2025]The official repository of LoopSparseGS.☆29Updated 7 months ago
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆25Updated last year
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year
- Official implementation of paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆68Updated 2 months ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆23Updated 8 months ago
- Official code of UFORecon (CVPR 2024)☆48Updated 9 months ago
- Code for the SIGGRAPH Asia 2025 paper Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussia…☆17Updated last week
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 5 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- [AAAI 2025 Oral] GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction☆22Updated 5 months ago
- ☆46Updated 6 months ago
- Unofficial implementation of "Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle"☆13Updated last year
- [AAAI-26] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆53Updated last month
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated last year