leon2000-ai / TSGaussianLinks
TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views
☆18Updated 4 months ago
Alternatives and similar repositories for TSGaussian
Users that are interested in TSGaussian are comparing it to the libraries listed below
Sorting:
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆16Updated 3 months ago
- ☆18Updated last year
- ☆16Updated 11 months ago
- Official code of UFORecon (CVPR 2024)☆48Updated 8 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 4 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆48Updated last month
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 4 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- ☆14Updated last month
- [ICCV 2025] ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting☆79Updated last week
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated 11 months ago
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆38Updated 3 months ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆23Updated 8 months ago
- Official implementation of paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆60Updated last month
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆39Updated 11 months ago
- ☆45Updated 6 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆24Updated 11 months ago
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians☆28Updated 9 months ago
- UniGeo: Taming Video Diffusion for Unified Consistent Geometry Estimation☆134Updated 5 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 10 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆21Updated 7 months ago
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆15Updated last year
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- An official implementation of RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos☆36Updated 11 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year
- ☆21Updated last year
- [AAAI 2025 Oral] GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction☆22Updated 4 months ago
- ☆66Updated last year
- Official PyTorch implementation of the paper ‘CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Und…☆54Updated last year