SJTU-MVCLab / SeeLe
The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"
☆36Updated this week
Alternatives and similar repositories for SeeLe:
Users that are interested in SeeLe are comparing it to the libraries listed below
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆48Updated 3 weeks ago
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆83Updated last month
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆123Updated 8 months ago
- Instead of removing dynamic objects as distractors and reconstructing only static environments, this paper proposes an efficient architec…☆81Updated last month
- ☆61Updated 3 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆73Updated 4 months ago
- ☆31Updated last year
- GS-SR: Gaussian Splatting for Surface Reconstruction☆68Updated last month
- diff-gaussian-rasterization module in CG-SLAM☆48Updated last year
- Octree-GS☆140Updated 2 months ago
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆108Updated 5 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆51Updated 4 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆69Updated last month
- ☆22Updated 7 months ago
- RaNeuS☆76Updated 9 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆182Updated 7 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆88Updated 2 months ago
- [NeurIPS2024] The official pytorch implementation of DC-Gaussian☆67Updated 4 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆97Updated 2 months ago
- ☆46Updated 6 months ago
- ☆103Updated 4 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆59Updated 4 months ago
- Code release for PhotoReg☆48Updated 2 months ago
- [ECCV '24] VEGS: View-Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors☆118Updated 10 months ago
- [ICLR 2025] Official repo of "GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting"☆66Updated last month
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆66Updated this week
- ☆34Updated 4 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆36Updated last month
- ☆61Updated 5 months ago