zqlin0521 / cdgs-releaseLinks
A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).
☆38Updated 3 months ago
Alternatives and similar repositories for cdgs-release
Users that are interested in cdgs-release are comparing it to the libraries listed below
Sorting:
- Removing Transient Objects for 3D Scene Reconstruction☆49Updated 9 months ago
- SfM-Free 3D Gaussian Splatting via Hierarchical Training☆66Updated 9 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆53Updated 3 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆116Updated 5 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 5 months ago
- An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).☆130Updated 3 months ago
- ☆109Updated last year
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated last year
- Code for the SIGGRAPH Asia 2025 paper Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussia…☆16Updated last week
- ☆81Updated 5 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆64Updated last year
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆51Updated 2 months ago
- [AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency☆105Updated 8 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 4 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆40Updated 4 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆32Updated 8 months ago
- ☆15Updated 5 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆18Updated 3 months ago
- ☆65Updated 7 months ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 9 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆97Updated 3 months ago
- [IEEE TIP 2025]The official repository of LoopSparseGS.☆29Updated 7 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆91Updated 4 months ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆113Updated 5 months ago
- Code release for PhotoReg☆52Updated 9 months ago
- ☆50Updated 6 months ago
- Official repository for the paper "EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstructio…☆29Updated 6 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆62Updated last year
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated 11 months ago
- [ICCV 2025] The official implementation for DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstr…☆37Updated 2 weeks ago