lynl7130 / MonoDyGauBench_codeLinks
[TMLR 2025] Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules
☆28Updated 6 months ago
Alternatives and similar repositories for MonoDyGauBench_code
Users that are interested in MonoDyGauBench_code are comparing it to the libraries listed below
Sorting:
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆57Updated 10 months ago
- ☆66Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated last year
- ☆50Updated 8 months ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆155Updated 11 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 8 months ago
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆104Updated 8 months ago
- Official implementation of ICLR26 paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆77Updated 2 weeks ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆88Updated 6 months ago
- [NeurIPS 2025] Streaming 3D Reconstruction with Explicit Spatial Pointer Memory☆180Updated 4 months ago
- [ICCV 2025] This is the official implementation of POMATO: Marrying Pointmap Matching with Temporal Motions for Dynamic 3D Reconstruction☆117Updated 6 months ago
- ☆29Updated last year
- Code for Faster VGGT with Block-Sparse Global Attention☆90Updated 2 months ago
- iLRM: An Iterative Large 3D Reconstruction Model☆90Updated last week
- ☆74Updated 11 months ago
- ☆34Updated last year
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated last year
- Localized Gaussian Point Management☆82Updated 7 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 11 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated 3 weeks ago
- Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Dept…☆161Updated 7 months ago
- ☆15Updated last year
- An official implementation of RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos☆37Updated last year
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆114Updated 6 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 7 months ago
- ☆61Updated 7 months ago
- Official implementation of "C3G: Learning Compact 3D Representations with 2K Gaussians"☆130Updated 2 weeks ago
- ☆50Updated 8 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆101Updated 5 months ago