shengjun-zhang / GGNLinks
[NeurIPS 2024] Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images
☆19Updated 2 months ago
Alternatives and similar repositories for GGN
Users that are interested in GGN are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆23Updated 8 months ago
- [arXiv'24] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆44Updated 2 weeks ago
- Official repo for "CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"☆20Updated last month
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 4 months ago
- ☆34Updated 5 months ago
- Undistorted Depth Support for ScanNet++☆17Updated last year
- ☆31Updated 6 months ago
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆20Updated 2 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆45Updated 5 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆59Updated 5 months ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆34Updated 10 months ago
- StreetSurfGS: Scalable Large Scene Surface Reconstruction with Gaussian Splatting for Urban Street Scences☆20Updated 11 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆15Updated 5 months ago
- ☆24Updated 8 months ago
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models☆24Updated last week
- DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Dense Structure from Motion in the Wild☆49Updated 9 months ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆37Updated 5 months ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆61Updated 2 months ago
- ☆19Updated last year
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆42Updated 2 weeks ago
- ☆32Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 4 months ago
- ☆22Updated 7 months ago
- official code of CVPR2025 Evolsplat☆40Updated 2 months ago
- Official Code for Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration☆30Updated 5 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆52Updated 5 months ago
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 3 months ago
- ☆29Updated 11 months ago
- Code release for PhotoReg☆48Updated 3 months ago