zixunh / 3DGEERLinks
☆14Updated 3 months ago
Alternatives and similar repositories for 3DGEER
Users that are interested in 3DGEER are comparing it to the libraries listed below
Sorting:
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆27Updated last year
- ☆54Updated last year
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 8 months ago
- ☆109Updated 11 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆49Updated 11 months ago
- ☆62Updated 6 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆81Updated 11 months ago
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆102Updated 6 months ago
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆102Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 10 months ago
- ☆66Updated last year
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- Official implementations of the NexusSplats paper.☆39Updated 6 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆89Updated 6 months ago
- Make 2DGS Great Again!☆60Updated last year
- ☆66Updated 9 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆114Updated last year
- iLRM: An Iterative Large 3D Reconstruction Model☆84Updated last month
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆31Updated 7 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆120Updated 9 months ago
- ☆29Updated last year
- [CVPR2025]☆54Updated 6 months ago
- ☆18Updated 8 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 4 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- ☆34Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆67Updated 8 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆83Updated 4 months ago