tlorach / nvFX
Generic Effect system for Graphic API's (OpenGL and DirectX)
☆281Updated 5 years ago
Alternatives and similar repositories for nvFX:
Users that are interested in nvFX are comparing it to the libraries listed below
- ☆472Updated 6 years ago
- This is the software repository for the book GPU Pro 6.☆229Updated 9 years ago
- Source code repository for the Book GPU Pro 7☆281Updated 8 years ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆403Updated 2 years ago
- AMD Triangle Order Optimization Tool.☆222Updated 4 years ago
- AMD Forward+ sample based on DirectX 11☆139Updated 8 years ago
- OpenGL ES 3.0 Deferred Renderer☆143Updated 7 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆561Updated 5 months ago
- Next Generation Renderer for Cross Platform Engine Development☆144Updated 2 years ago
- Adaptive Screen Space Ambient Occlusion☆247Updated 2 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆358Updated 5 years ago
- Simple vulkan rendering example.☆207Updated last month
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆240Updated 2 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆635Updated 5 months ago
- contains the source code accompanying the book GPU Zen.☆263Updated 7 years ago
- nvpro-pipeline is a research rendering pipeline☆208Updated 3 years ago
- Intel Asteroids DirectX 12 Sample☆130Updated 9 months ago
- ISPC Texture Compressor☆451Updated 5 months ago
- MSAA and Temporal AA Sample☆335Updated 4 years ago
- A Vulkan implementation of real-time PBR renderer☆395Updated 7 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆228Updated 6 years ago
- Intel's Software Occlusion Culling demo with my modifications☆238Updated 11 years ago
- A GLSL parser☆263Updated last year
- Outdoor Light Scattering Sample☆240Updated 7 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆168Updated last month
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆337Updated 6 years ago
- Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.☆149Updated 5 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Updated 2 years ago
- Pyramid Shader Analyzer☆312Updated 6 years ago
- ☆473Updated 2 years ago