BSVino / SMAKLinks
The Super Model Army Knife - 3D art tool - http://getsmak.net/
☆28Updated 12 years ago
Alternatives and similar repositories for SMAK
Users that are interested in SMAK are comparing it to the libraries listed below
Sorting:
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- #include <engine>☆40Updated 7 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 11 months ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Updated 10 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Very barebones CPU Voxel Raycaster☆35Updated 5 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- An early development version of the GigaVoxels library.☆30Updated 8 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 10 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 11 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Updated 8 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 13 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Updated 12 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 9 years ago
- A shader effect compiler for GLSL☆22Updated 6 years ago
- 3D painting tool☆39Updated 12 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- OpenGL-based voxel renderer☆65Updated 10 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Updated 11 years ago