BSVino / SMAKLinks
The Super Model Army Knife - 3D art tool - http://getsmak.net/
☆28Updated 12 years ago
Alternatives and similar repositories for SMAK
Users that are interested in SMAK are comparing it to the libraries listed below
Sorting:
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 8 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Updated 8 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 13 years ago
- #include <engine>☆40Updated 7 years ago
- Funky cross-platform game engine used by Funktronic Labs☆24Updated 12 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 9 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Updated 11 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 13 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 11 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Integrates Ogre3D 1.9 and PolyVox using a simple sphere example.☆14Updated 10 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆35Updated 5 years ago
- Tools for working with the .svo file format☆23Updated 9 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Updated 10 years ago
- Automatically exported from code.google.com/p/glfx☆35Updated 10 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆26Updated 9 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- OpenGL-based voxel renderer☆65Updated 10 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- An addon to allow external real time engines (e.g. game engines) to use Blender as an editor and allow for closer integration.☆46Updated 7 years ago