thennequin / VS-QuickNavigationLinks
Visual Studio plugins for a fast navigation between files and methods.
☆22Updated last year
Alternatives and similar repositories for VS-QuickNavigation
Users that are interested in VS-QuickNavigation are comparing it to the libraries listed below
Sorting:
- Experimental IMGUI Wrapper Class for Windows Forms☆29Updated last year
- Simple winforms control to create and edit directional graphs☆72Updated 11 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51Updated 9 years ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 7 years ago
- Turns MSBuild executions into flame graphs☆41Updated 2 years ago
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆106Updated 11 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Velocity And Luminance Adaptive Rasterization☆13Updated 2 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- ☆18Updated 9 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- DFG LUT generator☆54Updated 7 years ago
- Source code for topics discussed in CG Internals blog https://cginternals.com/en/blog☆14Updated 2 years ago
- cmake output for premake5☆24Updated 6 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A simple Ericsson Texture EAC codec☆25Updated 7 years ago
- ☆18Updated 8 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- A WinForms-like C# OpenGL User Interface library☆19Updated 10 years ago
- simple vulkan framework☆12Updated 9 years ago
- Simple and lightweight factory class, featuring automatic type casting. Written in C++11☆13Updated 10 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 5 years ago