HMNBadBoyz / ImFormsLinks
Experimental IMGUI Wrapper Class for Windows Forms
☆29Updated last year
Alternatives and similar repositories for ImForms
Users that are interested in ImForms are comparing it to the libraries listed below
Sorting:
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 6 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- ☆29Updated 8 years ago
- Cross-platform entry point library☆65Updated 5 months ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Updated 11 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- ☆42Updated 10 years ago
- Game asset build pipeline tool.☆19Updated 12 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- a collection of handle/id allocators☆20Updated last year
- C++ 3d math types for game developers☆21Updated last year
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Radix sort revisited again☆26Updated 7 years ago
- ☆52Updated last year
- Immediate Mode Debug Draw library☆43Updated 6 years ago
- Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API☆95Updated 7 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Single-file libraries for C/C++ in public domain☆57Updated 5 years ago
- Turns MSBuild executions into flame graphs☆41Updated 3 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Updated 4 months ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- demonstration of live reloading☆15Updated 7 years ago
- SIMD-optimized math library in C++☆24Updated 7 years ago
- Development environment for ImGui.☆20Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆108Updated 12 years ago