ColinGilbert / noobwerkz-engineLinks
My happy playground of programmer fun.
☆20Updated 4 years ago
Alternatives and similar repositories for noobwerkz-engine
Users that are interested in noobwerkz-engine are comparing it to the libraries listed below
Sorting:
- Software rasterization occlusion culling library☆39Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- #include <engine>☆40Updated 6 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 8 years ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- GLSL shader live-reloading☆70Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Nebula Trifid☆71Updated last year
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- C++ 3d math types for game developers☆21Updated last year
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 9 years ago
- Library to render text using modern OpenGL techniques☆56Updated 12 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆48Updated last year
- A light-weight C++ profiling library☆31Updated 11 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Qt based tool window manager☆28Updated last year
- ☆55Updated 7 years ago
- A 3D game engine☆13Updated 10 years ago
- A simple and fast OpenDDL Parser☆33Updated 3 weeks ago
- SSE Frustum Culling Demo☆72Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- ☆29Updated 7 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 6 years ago