cloudwu / eaccodec
A simple Ericsson Texture EAC codec
☆25Updated 6 years ago
Alternatives and similar repositories for eaccodec:
Users that are interested in eaccodec are comparing it to the libraries listed below
- A state of the art C/C++/Lua Profiler☆18Updated 4 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 4 years ago
- C++ reflection☆47Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- A simple and lightweight tree container (C++03)☆14Updated 9 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 10 months ago
- A lua version of bgfx shaderc☆12Updated 7 years ago
- Platform abstraction and utility library☆19Updated 5 months ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 8 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆15Updated 4 years ago
- ☆18Updated 8 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- A 2d physics engine with fixed-point support.☆29Updated 6 years ago
- Dynamic tree paper and resources☆17Updated last year
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 9 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- C++ reflection framework (for fun)☆14Updated 10 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- Cross platform co-routine library exposed through a minimal C API.☆66Updated 4 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- ☆12Updated 8 years ago
- networked physics demo☆6Updated 13 years ago