cloudwu / eaccodecLinks
A simple Ericsson Texture EAC codec
☆25Updated 7 years ago
Alternatives and similar repositories for eaccodec
Users that are interested in eaccodec are comparing it to the libraries listed below
Sorting:
- A Simple Physically Based Renderer.☆33Updated 7 years ago
- ☆18Updated 8 years ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆15Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 3 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- A C header file to help write cross-platform code related to stdio functions☆16Updated 2 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆15Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- ☆62Updated 12 years ago
- a reserch desktop app based on electron☆33Updated 8 years ago
- A slim Behaviour Tree implementation.☆58Updated 14 years ago
- Core libraries and utilities☆35Updated 3 years ago
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- Implement some RTR and PBR papers☆48Updated 8 years ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆11Updated 10 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Updated 13 years ago
- DynamicResolutionRendering_source_V3_update☆35Updated 8 years ago
- Global illumination rendering engine☆29Updated last month
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- random 2d engine rumblings☆18Updated 8 years ago
- Visual scripting plugin for Lumix Engine☆10Updated last month
- Amazon Shader Language (AZSL) Compiler☆26Updated 6 months ago
- DirectX 11-based rendering framework designed for rapid prototyping☆19Updated 10 years ago
- 3D Physics Engine.☆53Updated 9 years ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆35Updated 6 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago