tgeijten / scone-coreLinks
Software for performing predictive simulations of biological motion
☆58Updated 3 weeks ago
Alternatives and similar repositories for scone-core
Users that are interested in scone-core are comparing it to the libraries listed below
Sorting:
- Open Source Software for Predictive Simulation of Biological Motion.☆69Updated 4 years ago
- A tool to convert opensim 4.0+ MSK models into MuJoCo format with optimized muscle kinematics and kinetics☆105Updated last year
- Graphical User Interface for SCONE☆41Updated 3 weeks ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019☆34Updated 6 years ago
- Gym environments for SCONE☆44Updated 7 months ago
- Solve optimal control problems for musculoskeletal models using OpenSim and direct collocation.☆68Updated 8 months ago
- SRBTrack: Terrain-Adaptive Tracking of a Single-Rigid-Body Character Using Momentum-Mapped Space-Time Optimization, Adaptive Tracking of …☆53Updated 3 weeks ago
- SimTK OpenSim models (.osim) and related example files that are distributed with OpenSim.☆78Updated last month
- ☆52Updated 2 years ago
- OpenSim to MuJoCo XML converter☆70Updated 2 years ago
- Repo for "On Learning Symmetric Locomotion"☆54Updated 5 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆123Updated 2 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆78Updated 3 years ago
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆241Updated this week
- A simple SMPL library☆17Updated last week
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆49Updated 2 years ago
- Library of Musculoskeletal Models☆40Updated last year
- ☆28Updated 2 years ago
- Build and visualize musculoskeletal models in Blender☆51Updated 2 weeks ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Updated 4 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆58Updated 10 months ago
- ☆21Updated last year
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆103Updated 3 years ago
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆125Updated last year
- Libraries for OpenSimAD - OpenSim with support for Algorithmic Differentiation☆22Updated 3 weeks ago
- Generate 3D muscle-driven predictive simulations of human movement using direct collocation and algorithmic differentiation☆45Updated 3 years ago
- ☆42Updated 2 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆13Updated 2 years ago
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆119Updated 6 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆68Updated 2 years ago