githole / simple-pathtracerLinks
日本語コメントつきパストレーシング。smallptを改造して作成。
☆23Updated 11 years ago
Alternatives and similar repositories for simple-pathtracer
Users that are interested in simple-pathtracer are comparing it to the libraries listed below
Sorting:
- Indirect Occlusion Culling☆23Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- A repository for personal experimental purpose☆11Updated 7 years ago
- A collection of in-progress work☆14Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Experimentation framework for real-time light culling☆31Updated 6 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- simple vulkan framework☆12Updated 9 years ago
- ☆33Updated 3 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 10 years ago
- OpenGLによるシンプルなUI実装☆15Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 9 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- ☆16Updated 10 years ago
- collection of opengl effects (WIP)☆12Updated 9 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- SIMD-optimized math library in C++☆23Updated 7 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Updated 7 years ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 8 years ago
- A LightFileWatcher☆29Updated 4 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30Updated 10 years ago
- A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.☆31Updated 6 years ago