delscorcho / basic-job-systemLinks
Job system (requires C++11)
☆51Updated 5 years ago
Alternatives and similar repositories for basic-job-system
Users that are interested in basic-job-system are comparing it to the libraries listed below
Sorting:
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Vulkan framework for Windows☆89Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- ☆52Updated last year
- Tile-based SW rasterizer☆37Updated 6 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Confetti-FX's The-Forge Lite Edition☆28Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Copy of Morten S. Mikkelsen tangent space code☆49Updated 10 years ago
- Graphics prototyping framework☆37Updated 2 weeks ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Updated 8 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- String ID library & debugging tools☆47Updated 2 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 8 years ago
- Physically Based Software Renderer☆114Updated 5 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- ☆82Updated 7 years ago
- Breakout with Vulkan to test Uniform Data Transfer Methods☆25Updated 5 years ago
- Low-Resolution Rendering Sample☆64Updated 10 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 3 years ago