4DA / Unigine-legacy
Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs
☆45Updated 11 years ago
Alternatives and similar repositories for Unigine-legacy:
Users that are interested in Unigine-legacy are comparing it to the libraries listed below
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Vulkan Renderer☆31Updated last year
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 5 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- ☆41Updated 4 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 7 years ago
- Lambda Game Engine☆23Updated 4 years ago
- A C++ game engine☆33Updated 4 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆16Updated 2 months ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Forward plus rendering using Vulkan☆32Updated 8 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/