Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs
☆47Feb 2, 2014Updated 12 years ago
Alternatives and similar repositories for Unigine-legacy
Users that are interested in Unigine-legacy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- 3D game engine based on BlendELF☆10Aug 15, 2023Updated 2 years ago
- Verus Engine is a modern 3D game engine.☆40Nov 23, 2024Updated last year
- A Collaborative Vulkan Book Project☆17Jun 3, 2020Updated 6 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆20May 18, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Skeletal animation player using the WhiteBoxEngine☆15Apr 26, 2024Updated 2 years ago
- ☆12Apr 27, 2021Updated 5 years ago
- A 3D MMO game server framework. I first create this repo at http://git.oschina.net/ as a private repo for a new game project whitch is ab…☆14Sep 16, 2015Updated 10 years ago
- 2D physics engine with SoA/SIMD optimizations☆113Nov 27, 2018Updated 7 years ago
- Master thesis: Interactive Physically-based Rendering☆28Feb 20, 2022Updated 4 years ago
- A C++ vulkan game engine☆75Updated this week
- The source code to the Sylphis3D game engine☆33Feb 15, 2015Updated 11 years ago
- Global illumination rendering engine☆30May 8, 2026Updated 2 months ago
- FBX model viewer by sygh☆12Jun 29, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Example of using Kotlin.js for a WebGL project☆13Apr 23, 2024Updated 2 years ago
- The Simul Platform rendering library☆17Jun 12, 2026Updated 3 weeks ago
- Polar decomposition of a 3x3 matrix☆14May 28, 2019Updated 7 years ago
- Nebula Trifid☆71Nov 19, 2023Updated 2 years ago
- A simulate Next-Generation Graphic API for Dear ImGui☆15Aug 13, 2025Updated 10 months ago
- Game engine/framework powering The Driver Syndicate.☆13Updated this week
- Optimised and simple reflection library for games☆10Apr 7, 2024Updated 2 years ago
- C++ Vulkan 3D Game Engine☆28Sep 17, 2018Updated 7 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆17Jun 20, 2016Updated 10 years ago
- RenderWare (Graphics) SDK 3.5.0.0 — PlayStation 2☆17Apr 17, 2021Updated 5 years ago
- Render preview☆11Jun 27, 2019Updated 7 years ago
- RenderWare (Graphics) 3.7.0.2 — PC-Windows☆37Feb 22, 2025Updated last year
- Testing various BCn texture format decoding libraries☆19Sep 19, 2022Updated 3 years ago
- Graphics prototyping framework☆38Jun 28, 2026Updated last week
- ☆26Jul 24, 2015Updated 10 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆13Mar 21, 2017Updated 9 years ago
- GLSL shader live-reloading☆69Jul 27, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Aug 7, 2015Updated 10 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆18Mar 2, 2016Updated 10 years ago
- SIMD HAL header-only library☆65Jun 25, 2026Updated last week
- Source code of X-Ray Engine v2.0 (2011)☆28Jun 2, 2021Updated 5 years ago
- A demo of various normal map filtering techniques for reducing specular aliasing☆90Oct 13, 2025Updated 8 months ago
- DX12-powered Render Window☆33Feb 13, 2021Updated 5 years ago
- Cross platform game development framework☆26Dec 2, 2011Updated 14 years ago