GameFoundry / bsfExamplesLinks
Example projects for the bs::framework
β64Updated 2 years ago
Alternatives and similar repositories for bsfExamples
Users that are interested in bsfExamples are comparing it to the libraries listed below
Sorting:
- Makma is a deferred Vulkan renderer written in C++.β83Updated 4 years ago
- π₯ Experiments building Vulkan applications, libraries, and abstractions.β45Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.β37Updated 5 years ago
- Simple graphics engine used as submodule in many of my projectsβ62Updated 6 years ago
- Game Engineβ129Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.β52Updated 5 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.β33Updated 7 years ago
- Confetti-FX's The-Forge Lite Editionβ27Updated 6 years ago
- Nebula Trifidβ71Updated last year
- A small dx11 base program I use to test shaders and techniquesβ87Updated 4 years ago
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β82Updated last year
- This is a physically based real-time renderer made for learning purposes.β89Updated 8 years ago
- Igneous is an open source game engine written in C++.β52Updated 4 years ago
- Vulkan debug layer to visualize synchronization dependenciesβ44Updated 5 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.β57Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngineβ39Updated 7 years ago
- Data driven game engine.β162Updated 5 years ago
- 3D Physics Engine.β52Updated 9 years ago
- My hobby project of learning graphics programmingβ126Updated 2 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and luaβ¦β98Updated 8 years ago
- Library of high quality assets.β21Updated 7 years ago
- An exemple on how to use RenderDoc inside your engine.β51Updated 10 years ago
- OpenGL 4 Graphics Engineβ142Updated 9 years ago
- Small C++14 render engine with dependenciesβ46Updated 4 years ago
- Plugins for the Magnum C++11 graphics engineβ103Updated 2 weeks ago
- Graphic engineβ36Updated 5 years ago
- DDS image loader for OpenGL/ OpenGL ES2β62Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might sayβ83Updated 6 years ago
- Vulkan sample showing a high quality super-sampled renderingβ65Updated 6 months ago
- Library for shader debugging and profiling for Vulkan and OpenGLβ35Updated 2 years ago