sungiant / abacusLinks
C# cross precision 3D maths library.
☆47Updated 3 years ago
Alternatives and similar repositories for abacus
Users that are interested in abacus are comparing it to the libraries listed below
Sorting:
- An implementation of 32 bit floating point arithmetic in C#☆133Updated 14 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆164Updated 5 months ago
- A port of poly2tri to C#☆124Updated 10 years ago
- Blazing fast memory allocator designed for video games meets .NET☆172Updated 3 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆24Updated 6 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Permuted Congruential Generator (PCG) for C#☆54Updated 7 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- C# implementation of a real-time Smoothed Particle Hydrodynamics (SPH) physics fluid simulation engine.☆46Updated 8 years ago
- ☆35Updated 8 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- dotnet 6 port of the C++ recastnavigation library.☆67Updated 2 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆159Updated 5 months ago
- A collection of collections for 'unsafe' C# code☆139Updated 11 months ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆90Updated 4 years ago
- PNG images encoding in C#☆71Updated 9 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆42Updated 10 years ago
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆139Updated 3 years ago
- Recastnavigation in C#☆35Updated 4 years ago
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆164Updated 3 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆22Updated 4 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆42Updated 4 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆47Updated 4 years ago
- A .NET wrapper for the Autodesk FBX SDK.☆43Updated 13 years ago