A 2D Physics Library for Networked Games
☆277Feb 28, 2021Updated 5 years ago
Alternatives and similar repositories for VolatilePhysics
Users that are interested in VolatilePhysics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Client/Server Network State-Synchronization Layer for Games☆159Feb 24, 2018Updated 8 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Feb 4, 2018Updated 8 years ago
- High performance 2D collision detection system with realistic physics responses.☆736Aug 1, 2021Updated 4 years ago
- A 2D Physics Library for Networked Games☆56Jul 31, 2019Updated 6 years ago
- A demo Unity application using Railgun and MiniUDP.☆17Oct 13, 2016Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 2D collision detection system.☆386Aug 23, 2023Updated 2 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆57Apr 27, 2014Updated 12 years ago
- 2D physics engine in C#☆52Feb 24, 2026Updated 3 months ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆122Jan 18, 2024Updated 2 years ago
- ☆167Nov 15, 2020Updated 5 years ago
- Advanced Pathfinding for C#☆557Jun 22, 2022Updated 3 years ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,882Apr 25, 2026Updated last month
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆170Jun 12, 2019Updated 6 years ago
- Lite reliable UDP library for Mono and .NET☆3,565May 19, 2026Updated 3 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A cross-platform, realtime physics engine for all .NET apps.☆408Oct 12, 2023Updated 2 years ago
- High performance C# Entity System☆29Jun 1, 2026Updated last week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆309Jun 13, 2023Updated 2 years ago
- ECS Burst Job System 2D Pathfinding☆124Sep 2, 2019Updated 6 years ago
- Fixed point math C# library☆646Apr 10, 2018Updated 8 years ago
- A collection of collections for 'unsafe' C# code☆140Dec 12, 2024Updated last year
- Framework for lockstep RTS, TD, and MOBA games.☆1,529May 23, 2026Updated 2 weeks ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆325Mar 13, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Feb 7, 2020Updated 6 years ago
- ECS for Unity with full game state automatic rollbacks☆558Jun 1, 2023Updated 3 years ago
- Schema and State Machine extension for Svelto.ECS☆11Apr 23, 2022Updated 4 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Nov 25, 2017Updated 8 years ago
- MSF-Port for DarkRiftNetworking Pro 2☆14Jun 5, 2018Updated 8 years ago
- See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy☆1,485Aug 15, 2022Updated 3 years ago
- ☆22Jul 30, 2024Updated last year
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆549Feb 14, 2024Updated 2 years ago
- A pure managed C# implementation of the Netcode.IO spec☆264Feb 9, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Example simple game with LiteNetLib (work in progress)☆180Aug 25, 2022Updated 3 years ago
- Reliable UDP networking library☆903Jul 3, 2025Updated 11 months ago
- 2D game engine for mobile devices in C#.☆18Sep 16, 2022Updated 3 years ago
- Fast K-Nearest Neighbour Library for Unity DOTS☆477Jan 18, 2023Updated 3 years ago
- 📚 Fast and Simple Collection Types For Unity Game Engine☆14Jan 15, 2021Updated 5 years ago
- Deterministic Lockstep with clientside prediction and rollback☆707Mar 21, 2019Updated 7 years ago
- Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and R…☆204Jul 30, 2021Updated 4 years ago