tanhaiwang / udpkit
.NET/Mono/Unity Networking Library
☆40Updated 11 years ago
Alternatives and similar repositories for udpkit:
Users that are interested in udpkit are comparing it to the libraries listed below
- Unity based example for Svelto ECS☆60Updated 6 years ago
- A small library for .NET, giving access to priority based ticking of any number of objects. Load balances the invocation of the tick even…☆65Updated 10 years ago
- extension and utility methods for the Unity game engine☆81Updated 9 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 4 months ago
- [DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib☆96Updated 2 years ago
- Keeps time in sync between server and client.☆39Updated 5 years ago
- Code generator utility for Unity game engine. Creates a class for convenient access Animator states and parameters☆60Updated 10 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 8 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 11 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆27Updated 3 months ago
- Shared code between the Svelto repositories☆41Updated 9 months ago
- ☆48Updated 9 years ago
- ☆50Updated 9 years ago
- uFrame Graph Designer☆23Updated 7 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆92Updated 5 years ago
- C# ENet Wrapper☆69Updated 9 years ago
- A persistence framework for game developers☆36Updated 3 months ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 5 years ago
- Recastnavigation in C#☆33Updated 3 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Unity3d, Coroutine, scripting☆44Updated 3 years ago
- LiteNetLib based transport for Mirror☆72Updated 4 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 10 years ago
- Developer Console for Unity3D☆100Updated 10 years ago
- Promises☆22Updated 9 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- This is a very basic example of an ECS Backend using Entitas, Forge Networking and MongoDB as Database service☆14Updated 6 years ago