KuraiAndras / NumericsConverterLinks
Conversion methods between Unity vector types and System.Numerics.Vector
☆22Updated 4 years ago
Alternatives and similar repositories for NumericsConverter
Users that are interested in NumericsConverter are comparing it to the libraries listed below
Sorting:
- A list that handles adding and removing elements while iterating over it☆20Updated 10 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆27Updated 2 months ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- Shared code between the Svelto repositories☆40Updated last year
- A small C# JSON library optimized for speed.☆22Updated 2 years ago
- A collection of hand optimized SIMD versions of common array algorithms for Unity.☆16Updated 3 weeks ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- ☆31Updated last year
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆36Updated 4 months ago
- A System Runtime Debugger for Unity ECS☆26Updated 7 years ago
- A persistence framework for game developers☆36Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 4 years ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆35Updated 4 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 9 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 6 years ago
- GameObject Query Language☆40Updated 4 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated 2 years ago
- ☆42Updated 2 years ago
- High performance C# Entity System☆25Updated last week
- Plugin-Based C# Code Generator☆26Updated last year
- C# port of the Cylcone physics engine☆55Updated 4 years ago
- Simple to integrate developer console.☆24Updated 6 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Improved stack trace display for Unity.☆37Updated 5 years ago
- Systems groups and update order for Arch ECS Framework☆11Updated 2 months ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- Minimal UI library for unity. It provides modding capabilities via lua api.☆19Updated 4 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Updated 6 years ago